Ludography
70/100
Players23 ratings
79/100
Critics10 reviews
More scores
Metacritic12 critic reviews
78/100
Metacritic usersuser score
77/100
GameFAQsTough-Unforgiving
3.64/5
Player reviews
80% positive423 reviews
Steam Deck
Verified
Runs on
Windows, Mac, Linux
Price
US$12.99

Where to get it

OlliOlli cover

2014 · Roll7 · Arcade · Indie

OlliOlli

Timed PlayStation exclusive

OlliOlli mixes addictive one-life gameplay with over 120 tricks and grinds across 50 deviously crafted levels, 250 Challenges, Spots Mode and Daily Grind. Not enough for you? Complete all challenges to unlock the super skillful RAD Mode! Rack up the biggest and coolest combos along the way then time your landing to perfection to rule the leader-boards.

Released
21 January 2014
Platforms
AndroidLinuxNintendo 3DSPlayStation 3PlayStation 4PlayStation VitaWii UWindowsXbox OnemacOS
Genres
ArcadeIndiePlatformerRacingSkateboardingSports
Developers
Roll7
Publishers
Devolver Digital
Series
OlliOlli
Modes
Single-player
Perspective
Side view
Themes
Action
Country
United Kingdom
Age ratings
CLASS_IND LPEGI 3ESRB E
Languages
English, French, German, Italian, Spanish (Spain)
Entry
#1 in OlliOlli
Time to beat
4hmain story5hwith extras14hcompletionist

About

OlliOlli is a skateboarding video game developed and published by Roll7. It was released for PlayStation Vita on 21 January 2014 in North America, and on 22 January 2014 in Europe.

The game received a port for Microsoft Windows, OS X and Linux, developed by General Arcade and published by Devolver Digital, a port for PlayStation 3 and PlayStation 4, developed by BlitWorks and again published by Roll7, a port for Xbox One, Wii U, and Nintendo 3DS, developed by Carbon and published by Curve Digital, and a port for Android, developed by BlitWorks and published by Devolver Digital. A collection of both games released for Nintendo Switch on 14 February 2019, titled OlliOlli: Switch Stance.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

OlliOlli features two-dimensional levels and a very basic control scheme, using only the "X" button, shoulder buttons, and left analog stick. The player combines tricks performed with attempting to land perfectly, and failing to do so results in the game awarding only a fraction of the points that would have been earned with a perfect landing. Each level has 5 achievements to perform, and once complete unlocks a harder level. As there are no checkpoints, falling at any point in a level forces the player to reattempt the level.

Development

OlliOlli was developed by Roll7 and was originally intended to be released for iOS devices. In an interview with Gamasutra, Roll7 founder John Ribbins cites a conversation with James Marsden, creator of Velocity as the reason he took the game to Sony. After pitching the game to Shahid Ahmad, Senior Business Development Manager for Sony Computer Entertainment Europe (SCEE), Ribbins decided to drop iOS and develop OlliOlli exclusively for the PlayStation Vita. The use of physical controls over touch-screen controls allowed Roll7 to add additional mechanics to the gameplay, including the perfect landing system and the unlockable "RAD" mode. The game was delayed from its planned December 2013 release into 2014 due to an issue with the "Daily Grind" system.

Reception

OlliOlli received "generally favorable" reviews, according to review aggregator Metacritic. Writing for Destructoid, Ian Bonds gave the game a 9.5/10, and praised "the sweetspot of "simple to control" and "just difficult enough" to keep you playing without tearing your hair out". On Eurogamer, reviewer Simon Parkin rated the game a 9/10, and wrote "Elegant, understated and yet with the capacity for wild showboating, OlliOlli is a Twitch classic" The Escapist reviewer James Stephanie Sterling was more critical of the game, giving it a 3/5 and noting her frustration at times, writing "While playing this sidescrolling skateboard game, I was tempted to crack the Vita over my knee on multiple occasions".

OlliOlli won GameSpot's inaugural Game of the Month award in January 2014. It was also nominated for GameSpot's 2015 PlayStation Vita Game of the Year. At the 2014 National Academy of Video Game Trade Reviewers (NAVGTR) awards OlliOlli won Game, Original Sports and was nominated for Control Design, 2D or Limited 3D.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation Vita22 January 2014Worldwide
Linux22 July 2014Worldwide
Windows22 July 2014Worldwide
macOS22 July 2014Worldwide
PlayStation 426 August 2014Worldwide
PlayStation 326 August 2014Worldwide
Android23 December 2014Worldwide
Wii U5 March 2015North America · Europe 5 March 2015
Nintendo 3DS5 March 2015Europe · North America 5 March 2015
Xbox One6 March 2015North America · Worldwide 6 March 2015

Editions and related releases

Included in
OlliOlli: Switch StanceOlliOlli: Epic Combo Edition

In the same series

Games like this

Collections9 collections

Years

Description adapted from its source, CC BY-SA 4.0.