
- 70/100
- Players23 ratings
- 79/100
- Critics10 reviews
More scores
- Metacritic12 critic reviews
- 78/100
- Metacritic usersuser score
- 77/100
- GameFAQsTough-Unforgiving
- 3.64/5
- Player reviews
- 80% positive423 reviews
- Steam Deck
- Verified
- Runs on
- Windows, Mac, Linux
- Price
- US$12.99
Where to get it

2014 · Roll7 · Arcade · Indie
OlliOlli
Timed PlayStation exclusive
OlliOlli mixes addictive one-life gameplay with over 120 tricks and grinds across 50 deviously crafted levels, 250 Challenges, Spots Mode and Daily Grind. Not enough for you? Complete all challenges to unlock the super skillful RAD Mode! Rack up the biggest and coolest combos along the way then time your landing to perfection to rule the leader-boards.
- Released
- 21 January 2014
- Platforms
- AndroidLinuxNintendo 3DSPlayStation 3PlayStation 4PlayStation VitaWii UWindowsXbox OnemacOS
- Genres
- ArcadeIndiePlatformerRacingSkateboardingSports
- Developers
- Roll7
- Publishers
- Devolver Digital
- Series
- OlliOlli
- Modes
- Single-player
- Perspective
- Side view
- Themes
- Action
- Country
- United Kingdom
- Age ratings
- CLASS_IND LPEGI 3ESRB E
- Languages
- English, French, German, Italian, Spanish (Spain)
- Entry
- #1 in OlliOlli
- Time to beat
- 4hmain story5hwith extras14hcompletionist
About
OlliOlli is a skateboarding video game developed and published by Roll7. It was released for PlayStation Vita on 21 January 2014 in North America, and on 22 January 2014 in Europe.
The game received a port for Microsoft Windows, OS X and Linux, developed by General Arcade and published by Devolver Digital, a port for PlayStation 3 and PlayStation 4, developed by BlitWorks and again published by Roll7, a port for Xbox One, Wii U, and Nintendo 3DS, developed by Carbon and published by Curve Digital, and a port for Android, developed by BlitWorks and published by Devolver Digital. A collection of both games released for Nintendo Switch on 14 February 2019, titled OlliOlli: Switch Stance.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
OlliOlli features two-dimensional levels and a very basic control scheme, using only the "X" button, shoulder buttons, and left analog stick. The player combines tricks performed with attempting to land perfectly, and failing to do so results in the game awarding only a fraction of the points that would have been earned with a perfect landing. Each level has 5 achievements to perform, and once complete unlocks a harder level. As there are no checkpoints, falling at any point in a level forces the player to reattempt the level.
Development
OlliOlli was developed by Roll7 and was originally intended to be released for iOS devices. In an interview with Gamasutra, Roll7 founder John Ribbins cites a conversation with James Marsden, creator of Velocity as the reason he took the game to Sony. After pitching the game to Shahid Ahmad, Senior Business Development Manager for Sony Computer Entertainment Europe (SCEE), Ribbins decided to drop iOS and develop OlliOlli exclusively for the PlayStation Vita. The use of physical controls over touch-screen controls allowed Roll7 to add additional mechanics to the gameplay, including the perfect landing system and the unlockable "RAD" mode. The game was delayed from its planned December 2013 release into 2014 due to an issue with the "Daily Grind" system.
Reception
OlliOlli received "generally favorable" reviews, according to review aggregator Metacritic. Writing for Destructoid, Ian Bonds gave the game a 9.5/10, and praised "the sweetspot of "simple to control" and "just difficult enough" to keep you playing without tearing your hair out". On Eurogamer, reviewer Simon Parkin rated the game a 9/10, and wrote "Elegant, understated and yet with the capacity for wild showboating, OlliOlli is a Twitch classic" The Escapist reviewer James Stephanie Sterling was more critical of the game, giving it a 3/5 and noting her frustration at times, writing "While playing this sidescrolling skateboard game, I was tempted to crack the Vita over my knee on multiple occasions".
OlliOlli won GameSpot's inaugural Game of the Month award in January 2014. It was also nominated for GameSpot's 2015 PlayStation Vita Game of the Year. At the 2014 National Academy of Video Game Trade Reviewers (NAVGTR) awards OlliOlli won Game, Original Sports and was nominated for Control Design, 2D or Limited 3D.
Awards
Releases by platformdates and regions as published
Editions and related releases
- Included in
- OlliOlli: Switch StanceOlliOlli: Epic Combo Edition
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Collections9 collections
Platform libraries
- Linux gamesList › O
- Xbox One games (M–Z)List
- Wii U gamesGames
- PlayStation 3 games (J–P)
- PlayStation 4 games (M–Z)List
- PlayStation Vita games (M–O)Games list (M–O)
- Nintendo 3DS games (N–Z)Games
Years
- Games released in 2014List › January–March
- Games released in 2014List › July–September
- Games released in 2014List › July–September
- Games released in 2015List › January–March
- Games released in 2015List › January–March
Description adapted from its source, CC BY-SA 4.0.


