
2003 · Capcom · Role-playing · Strategy
Onimusha Tactics
Nintendo exclusive
Onimusha Tactics is a turn-based strategy game between the player's side and the enemy's side. In each level you can bring a squad of no more than 10 people. There are no items to buy or sell, however equipment is available and customizable. Upgrades of existing weapons and armor can be done using the defeated souls of enemies absorbed into the Oni Gauntlet.
- Released
- 25 July 2003
- Platforms
- Game Boy AdvanceWii U
- Genres
- Role-playingStrategyTacticalTactical role-playingTurn-based strategy
- Developers
- Capcom
- Publishers
- —
- Modes
- Single-player
- Country
- Japan
- Age ratings
- PEGI 7ESRB TCERO AACB PG
- Languages
- English, Japanese
- Time to beat
- 30hwith extras
- Composers
- Keiji Yamagishi
About
Onimusha Tactics is a 2003 tactical role-playing game developed and published by Capcom for the Game Boy Advance. A spin-off of the Onimusha series, it was the first game in the series to be released for a Nintendo system. It does not follow the storyline of the previous PlayStation 2 games and is considered a side story, but it features a similar plot: a samurai who possesses the Oni Gauntlet can become the Onimusha and fights against Nobunaga and his army of genma.
›Story
Young warrior, Onimaru is given the Oni Gauntlet as he rushes to defend his village from the demon hordes of Nobunaga Oda. Onimaru soon discovers from the old man Sandayu, that although he has been living in the peaceful province of Iga, he is of the Oni clan and had been secreted away. Additionally, with the power of the Oni Gauntlet, he can absorb the souls of enemies and use the demon Genma stones to recreate lost weapons and armor. With this new knowledge of who his is and of his destiny, he assembles a hasty squad of fighters including his sister Ororo and sets off to avenge his province and stop Nobunaga's demonic war upon the land.
Keywords
- turn-based
- death
- grid-based movement
- feudal japan
- tactical turn-based combat
- bow and arrow
- unlockables
- real-time combat
- historical figures in fictional settings
- cross culture language skills
- character models based on actual people
- western published japanese games
Media

The articlegameplay, story, development, reception
Gameplay
The player is presented with a 3/4 camera view of a detailed gridded battlefield. The point of the game is to defeat the opposing team of opponents and improve the player character with experience points gained in battle by defeating enemies. Such statistics include strength, which dictates attack power, speed which decides turn order, and others. The game allows the player to equip their warrior with katanas, spears, and other weapons.
Reception
Onimusha Tactics received "mixed" reviews, according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of 29 out of 40. S. release date.
Rice Burner of GamePro was positive to the game's item generation system, the story and a characters. His reaction to the gameplay was mixed: while he noted that the players who are unfamiliar with strategy games will find the title easy to play and enjoyable, he also said that its simplistic game mechanics and a minimal learning curve will leave more experienced players "bored", in addition to his criticism of inability to customize the characters in the game. He was also critical of the cartoonish graphics that contrasted with the dark story. The reviewer ultimately called Onimusha Tactics a solid title and recommended it to the players who like casual strategy games.
Releases by platformdates and regions as published
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Collections5 collections
Platform libraries
- Virtual Console games for Wii U (Japan)Titles › Game Boy Advance
- Virtual Console games for Wii U (North America)Game Boy Advance
- Virtual Console games for Wii U (PAL region)Titles › Game Boy Advance
- Game Boy Advance gamesGames › List of games
Publishers
Description adapted from its source, CC BY-SA 4.0.
