Ludography
85/100
Players2 ratings

Where to get it

Phantom Breaker cover

2011 · 5pb. Inc. · Arcade · Fighting

Phantom Breaker

A 2D Fighting game loosely based on characters from the visual novel Chaos;Head.

Released
2 June 2011
Platforms
PlayStation 3Xbox 360Xbox One
Genres
ArcadeFightingNinjaScience
Developers
5pb. Inc.
Publishers
5pb. Inc.
Modes
Single-player
Perspective
Side view
Themes
Action
Country
Japan
Age ratings
ESRB T

About

Phantom Breaker is a 2011 fighting video game developed and published by 5pb. for the Xbox 360.

An arcade version running on Sega's RingEdge 2 arcade board, subtitled Another Code, was released in April 2013.

Keywords

  • anime
  • 2d
  • manga
  • versus
  • achievements
  • japan
  • secret achievements

Media

Phantom Breaker screenshot 1

The articlegameplay, story, development, reception

Gameplay

Phantom Breaker is a 2D fighting game that supports two distinctive fighting styles, the player is able to choose between "Quick" style and "Hard" style. Quick style focuses on quick hits and combos while the other is more about defense.

When the player reaches "Overdrive" mode, their character might get an extra increase in speed or defense. Every attack the player releases can cancel out their enemy's attack and raise their tension gauge; timing it right will maximise the player's gauge to boost their attack power.

Story

The game's setting takes place in Japan. A mystery organization led by Phantom organized a fighting tournament in Tokyo called Phantom Duel, whose winner will have their wish granted. Players start with the protagonist, Mikoto Nishina, but can choose from different duelists who have various desires for a wish when competing in the competition. Duelists equip weapons called F.A. (Fu-mension Artifacts) to fight each other.

As the player progresses through the game, it is revealed that the Phantom's true goal in organizing the competition is to gain his lost powers back by creating cracks in the multiverse using the energy generated by the clash of weapons used in the duels.

Reception

Phantom Breaker received limited coverage due to its Japan-only Xbox 360 release, with import reviewers noting the mechanics but criticizing the story and character depth against established fighter games like BlazBlue. Phantom Breaker received generally negative reviews from critics. Jason Venter of GameSpot gave the game a score of 4.5/10, saying, "Phantom Breaker fights a losing battle to provide you with a reason to play it instead of one of its many qualified peers." Dracula's Cave called the 2013 Extra update a solid import despite similarities to peers, praising its combo potential.

Phantom Breaker: Omnia received "mixed or average" reviews according to review aggregator platform Metacritic. Reviewers highlighted its engaging localization and eye-catching anime visuals, though criticized generic designs and brief narratives.

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox 3602 June 2011Japan · North America 12 June 2012

Editions and related releases

Expanded editions
Phantom Breaker: Another Code
Built on it
Phantom Breaker: Another Code

Games like this

Collections7 collections

Years

Genres

Publishers

Description adapted from its source, CC BY-SA 4.0.