
2009 · Bolt Creative · Arcade · God game
Pocket God
Pocket God is a game developed by Bolt Creative, in which the player manipulates an island and its inhabitants. It was originally released for the iPad, iPhone, and iPod Touch on January 9, 2009, and later released for Verizon Wireless on September 1, 2010, Android on December 1, 2010, and Windows Phone on December 4, 2010. The Facebook version was released December 23, 2010.
- Released
- 9 January 2009
- Platforms
- AndroidBrowserWindowsiOS
- Genres
- ArcadeGod game
- Developers
- Bolt Creative
- Publishers
- Bolt Creativengmoco
- Modes
- Single-player
- Perspective
- Side view
About
Pocket God is a simulation game developed by Bolt Creative, in which the player manipulates an island and its inhabitants. It was released for the iPad, iPhone, and iPod Touch on January 9, 2009, and released for Verizon Wireless on September 1, 2010, Android on December 1, 2010, and Windows Phone on December 4, 2010. The Facebook version was released December 23, 2010.
Media
The articlegameplay, story, development, reception
Gameplay
The player takes the role of an omnipotent being who rules over an island and controls everything. The primitive islanders, known as Pygmies, are subject to the player's god powers. These range from benevolent powers, such as giving the islanders a fishing rod, to destructive, such as summoning a hurricane, or simply entertaining, such as levitating the Pygmies. Built-in features of iOS, the iPad, and iPod Touch are used, such as the accelerometer to simulate gravity and earthquakes.
Most of these features can be toggled on the game's menu bar. The "March of the Fire Ants" update also added a new feature known as OpenFeint, where players can access chat rooms, leaderboards, achievements, and announcements during gameplay.
Reception
Pocket God has received positive reviews. iTunes App Reviews gave the game 5 out of 5 stars. AppStruck gave the game 5 out of 5 stars referring to the game as "endlessly amusing and is an easy way to completely lose track of time". iPhone App Reviews gave the updated version of the game 4.8 out of 5 having given the original version 3.92 out of 5. Appvee gave the game 4 out of 5 after episode 11 was released, having originally given the game 1.8 out of 5.
The game was subject to controversy when Pacific Islanders and anthropologists protested to Apple, claiming that the game was racist. The game's creators defended the game, saying "it depicts no specific race or nationality." Pocket God programmer Dave Castelnuovo got in touch with one of the original complainants and proposed compromises: The islanders would be called Oogs instead of Pygmies, and the Moai statue would be replaced with a statue of an Octopus God. On May 27, 2009, Castelnuovo announced that the characters would no longer be called Oogs, claiming that 'Pygmies' was a more suitable name, and that the original name did not actually cause any friction with Pacific Islanders.
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Collections3 collections
Platform libraries
- Xbox Live games on Windows PhoneList
- IOS gamesGames and applications
Genres
- God gamesList
Description adapted from its source, CC BY-SA 4.0.