Ludography
Police 911 cover

2000 · Konami · Arcade · Light gun shooter

Police 911

PlayStation console exclusive

An arcade light-gun shooter with a camera to detect player movement, allowing the player to use body movement to hide behind cover and dodge the (slow-moving) bullets. It was the first video game with fairly accurate full-body motion detection, and probably the only one with a motion-controlled cover system.

Released
31 December 2000
Platforms
ArcadePlayStation 2
Genres
ArcadeLight gun shooterShooter
Developers
Konami
Publishers
Konami
Modes
Single-player
Perspective
First person
Themes
Action

About

Police 911, called The Keisatsukan (ザ・警察官; lit. The Police Officer) in Japan and Police 24/7 in Europe, is a series of light gun shooter arcade games. Konami released the first game in 2000.

Unlike earlier light gun games, the game was unique for its motion sensing technology, sensing body movement rather than requiring the player to move individual controls; the player's "real world" actions are reflected by the player character within the game. It also featured a unique cover system, where the player takes cover by physically ducking for cover rather than pressing a button. The 2001 Konami arcade game MoCap Boxing used similar motion-sensing technology.

›Story

Shinjuku Kabukicho, the city that never sleeps. I caught information on a secret transaction of the designated gangster "Gokudokai" who plans to smuggle a large amount of handguns from the United States. Police officers who fight day and night against gangster crimes that threaten a peaceful life.

Keywords

  • rail shooter
  • on-rails
  • crime
  • yakuza
  • polygonal 3d
  • motion control
  • head tracking
  • cover system
  • 1-to-1 motion control

The articlegameplay, story, development, reception

Gameplay

The gameplay in Police 911 can be considered more interactive than most light gun games: instead of merely standing in one place and shooting enemies before the player is shot, the game uses infrared sensors to determine a player's location; through this, the player is able to dodge around (with the knees, while standing on the pad), duck to avoid bullets (and reload), and lean out to maximize cover and get a better shot. This is not foolproof as the enemies will continue to shoot while the player is hiding, so it is possible to be hit upon rising from cover.

Like Time Crisis, the timer is continually running down, so one cannot hide for very long.

Reception

In Japan, Game Machine listed Police 911 on their February 15, 2001 issue as being the second most-successful dedicated arcade game of the month.

On release, Famitsu magazine scored the PlayStation 2 version of the game a 30 out of 40.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
Arcade31 December 2000Worldwide
PlayStation 211 November 2001Japan

Games like this

Collections2 collections

Platform libraries

Genres

Description adapted from its source, CC BY-SA 4.0.