
- 71/100
- Players613 ratings
- 75/100
- Critics16 reviews
Where to get it

2017 · PUBG Corp · Shooter · Third-person shooter
PUBG: Battlegrounds
PUBG: Battlegrounds is a battle royale shooter that pits 100 players against each other in a struggle for survival. Gather supplies and outwit your opponents to become the last person standing.
- Released
- 20 December 2017
- Platforms
- StadiaXbox Series X/SPlayStation 4WindowsPlayStation 5Xbox One
- Genres
- ShooterThird-person shooter
- Developers
- PUBG Corp
- Publishers
- Bluehole StudioMicrosoft Studios
- Modes
- Battle royaleCo-opMultiplayerSingle-player
- Perspective
- First personThird person
- Themes
- ActionSurvivalWarfare
- Engine
- Unreal Engine 4
About
PUBG: Battlegrounds, originally titled PlayerUnknown's Battlegrounds (PUBG), is a 2017 battle royale game published by Krafton and developed by Krafton's PUBG Studios. Inspired by the Japanese film Battle Royale (2000), the game is based on mods created by Brendan "PlayerUnknown" Greene and was developed under his creative direction. Played from a third-person or first-person perspective, up to one hundred players parachute onto an island where they search for weapons and equipment to fight against each other while trying to survive as the last one standing. The safe area of the game's map decreases over time, directing players into an ever-tightening space to force encounters.
PlayerUnknown's Battlegrounds was first released for Windows via Steam's early access beta program in March 2017, with a full release in December 2017; the same month, Microsoft Studios released it for the Xbox One via the Xbox Game Preview program, with a full release in September 2018. Afterwards the game was ported to the PlayStation 4, Xbox Series X/S and PlayStation 5 consoles, and the Stadia streaming platform, and has also spawned a mobile version, PUBG Mobile, for Android and iOS. The game was renamed PUBG: Battlegrounds in 2021 and has been free-to-play for all platforms since January 2022. It is continuously developed under the games as a service model.
›Story
PLAYERUNKNOWN, aka Brendan Greene, is a pioneer of the battle royale genre and the creator of the battle royale game modes in the ARMA series and H1Z1: King of the Kill. At PUBG Corp., Greene is working with a veteran team of developers to make PUBG into the world's premiere battle royale experience.
Keywords
- modern warfare
- motorcycle
- murder
- pvp
- skydiving
- hand-to-hand combat
- steam
- online
- airplane
- digital distribution
- pax west 2017
- pre-release public testing
Media
The articlegameplay, story, development, reception
Gameplay
PUBG is a player versus player-based shooter game in which up to one hundred players fight in a battle royale, a type of large-scale last man standing deathmatch where players fight to remain the last alive. Players can choose to enter the match solo, duo, or with a small team of up to four people. The last person or team alive wins the match.
Each match starts with players parachuting from a plane onto one of the eight maps which have different sizes and terrain ranging from 1 to 64 square kilometers. The plane's flight path across the map varies with each round, requiring players to quickly determine the best time to eject and parachute to the ground. Players start with no gear beyond customized clothing selections which do not affect gameplay. Once they land, players can search buildings, ghost towns and other sites to find weapons, vehicles, armor, and other equipment.
Development
The game's concept and design was led by Brendan Greene, better known by his online handle PlayerUnknown, who had previously created a mod for ARMA 2 called DayZ: Battle Royale, an offshoot of the popular mod DayZ, and inspired by the 2000 Japanese film Battle Royale. At the time he created DayZ: Battle Royale, around 2013, Irish-born Greene had been living in Brazil for a few years as a photographer, graphic designer, and web designer, and played video games such as Delta Force: Black Hawk Down and America's Army. The DayZ mod caught his interest as it is a realistic military simulation and its open-ended gameplay, and he started playing around with a custom server, learning programming as he went along. Greene found most multiplayer first-person shooters too repetitive, considering maps small and easy to memorize.
He wanted to create something with more random aspects so that players would not know what to expect, creating a high degree of replayability; this was done by creating vastly larger maps that could not be easily memorized, and using random item placement across it. Greene was also inspired by an online competition for DayZ called Survivor GameZ, which featured a number of streamers on Twitch and YouTube fighting until only a few were left; as he was not a streamer himself, Greene wanted to create a similar game mode that anyone could play. His initial efforts on this mod were more inspired by The Hunger Games novels, where players would try to vie for stockpiles of weapons at a central location, but he moved away from this partially to give players a better chance at survival by spreading weapons around, and to avoid copyright issues with the novels. In taking inspiration from the Battle Royale film, Greene had wanted to use square safe areas, but his inexperience in coding led him to use circular safe areas instead, which persisted to Battlegrounds.
Reception
Battlegrounds received "generally favorable reviews" on all platforms, with the exception of the PlayStation 4 version which received "mixed or average reviews", according to review aggregator website Metacritic. During both its early access phase and after, the game also surpassed numerous player-count records. Bluehole released statistics for the first four months of release that showed that over ten million rounds of Battlegrounds had been played, effectively equal to more than 25,000 man-years of time. Data by SteamSpy showed that Battlegrounds had surpassed long-standing popular titles in concurrent player count on Steam, such as Fallout 4 and Grand Theft Auto V, eventually overtaking Dota 2, the most played game on the platform for years, in August 2017.
29 set in March 2016. The game then reached a concurrent player count of two million in October 2017, and three million by the end of the year. The game has also been shown popular in South Korean PC bangs; analysis firm Gametrics reported that Battlegrounds had surpassed Overwatch and became the second-most played game in the country by August 2017, only behind League of Legends, it subsequently surpassed League of Legends by October 2017. Battlegrounds' popularity in China led to a large increase in users of Steam from there, with more than half of Steam clients having Chinese as their default language in late 2017.
Speedruns
- CasualsWinTuZ25m 39s
- Basic TrainingKucmosky7m 06s
- Tutorial (Old)prak1m 11s
- Death%Sodalicous0m 24s
- Grounded Death%Kucmosky0m 47s
- Kill%Endol0m 50s
Releases by platformdates and regions as published
Title IDsone per regional release, with its latest update
Editions and related releases
- Ported as
- Battlegrounds Mobile IndiaPUBG Lite
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Collections8 collections
Years
- Games released in 2025List › October–December
Development status
- Games in developmentVideo game-based film and television releases › In production
Features
- Games that support cross-platform playGames which currently support cross-platform play
Genres
Reception and records
- Banned games by countryChina
- Best-selling gamesList of best-selling games
- Best-selling PC gamesList
Themes
Description adapted from its source, CC BY-SA 4.0.
