Ludography
84/100
Players21 ratings
87/100
Critics2 reviews

Where to get it

Pushmo cover

2011 · Intelligent Systems · Platformer · Puzzle

Pushmo

Nintendo exclusive

A kindly old inventor created a park and filled it with incredible puzzle-like climbing toys called Pushmo. But a little trickster has trapped kids inside the Pushmo, and now it’s up to our hero, Mallo, to push, pull and climb his way through the puzzling playground to save his friends! The Pushmo game features more than 250 fun and challenging puzzles. As you solve them, you’ll discover new gadgets that will add to the challenge. Complete certain sets of Pushmo to open additional game features, such as Pushmo Studio, which lets you create, play and even share your very own Pushmo puzzle creations.

Released
5 October 2011
Platforms
Nintendo 3DS
Genres
PlatformerPuzzle
Developers
Intelligent Systems
Publishers
Nintendo
Series
Pushmo
Modes
Single-player
Perspective
Third personSide view
Themes
ActionKids
Country
Japan
Age ratings
ESRB EPEGI 3CERO A
Languages
English, French, German, Italian, Spanish (Spain)
Entry
#1 in Pushmo

About

Pushmo, known as Pullblox in PAL regions, is a downloadable puzzle game developed by Intelligent Systems and published by Nintendo for its Nintendo 3DS handheld system, available on the Nintendo eShop. In the game, players must shift around puzzle blocks in order to create steps and platforms, ultimately to reach children who have been trapped within the giant structures. A sequel, Crashmo, was released for the Nintendo 3DS in 2012. A third game, Pushmo World, was released for Wii U on June 19, 2014. A fourth game, Stretchmo, was released for Nintendo 3DS in May 2015.

All games in the series for Nintendo 3DS and Wii U are no longer available due to the Nintendo eShop closure for those systems.

Keywords

  • blocks
  • teleportation
  • level selection
  • user generated content
  • block puzzle
  • digital distribution
  • time rewind
  • pictographic level design
  • qr codes
  • game reference
  • sumo wrestler
  • touch controls

Media

The articlegameplay, story, development, reception

Gameplay

In the game, a Pushmo is a large, climbable playground structure made of blocks that can slide forwards and backwards. The player controls Mallo, a red, round sumo wrestling creature visiting Pushmo Park, home to dozens of Pushmo. In order to rescue the children, Mallo must move the sliding blocks of the Pushmo in such a way to create a path to reach the child.

Mallo can push and pull blocks a maximum of three steps forward, and can only do so while standing in front of the block or by standing to the side, provided Mallo has a platform on which to step while moving. If Mallo becomes stuck, the player can either reset the Pushmo or use a rewind feature similar to games such as Braid and Catrap. Also, difficult levels can be skipped and re-visited later, if desired. Later levels add manholes that allow Mallo to travel within the Pushmo to reach other parts of the structure.

Story

Pushmo is set in Pushmo Park, where Pushmos are made by a man named Papa Blox. He is the creator and caretaker of the park. While visiting the park, Mallo witnesses Papa Blox hurting his back while trying to rescue a trapped child. Mallo assists, and they discover another child who is trapped inside.

Mallo then crosses the park, rescuing the remaining children. Reaching the end of the park, Mallo confronts the child, who presents himself as Corin, a new child who wanted friends. The children forgive him, and they leave the park alongside Mallo. The next day, Papa Blox expands his park with new Pushmo.

Reception

Pushmo received "universal acclaim" according to the review aggregation website Metacritic. Lucas M. Thomas of IGN called the game "a beautifully original, absolutely charming and oftentimes devious little portable puzzler", "the 3DS eShop's killer app", and "the best downloadable game Nintendo's ever offered in any format." Jeremy Parish of 1Up.com said Pushmo was "one of the 3DS's most outstanding offerings to date". Patrick Barnett of Nintendo World Report said the game was "an ingenious puzzler that will consume the free time of anyone who gives it a whirl."

Fourteen years after its release, it was named by Atari CEO Wade Rosen as his favourite game of 2025, describing it as a “beautiful non-dopamine loop gameplay that is just pure joy”.

Legacy

A sequel to Pushmo called Crashmo (known in the PAL region as Fallblox, and in Japan as Hikuotsu) was announced on October 4, 2012 by Nintendo in both North America and Europe. It was released in Japan on October 31, 2012, November 22, 2012 for the North American Nintendo eShop and November 15, 2012 for the European and Australian eShop. Using Mallo, players save birds rather than children and Mallo will be able to take on 140 new levels by pulling the blocks in any direction, causing some to fall. A third game, Pushmo World, known in Europe and Australia as Pullblox World and in Japan as Hikuosu World, was released for the Wii U in Japan, North America, Europe and Australia on June 19, 2014. A fourth game, Stretchmo, was released for the 3DS in Japan on May 12, 2015, and in Europe, Australia, and North America on May 14, 2015.

==== Super Smash Bros. series ====

Releases by platformdates and regions as published

PlatformReleasedRegions
Nintendo 3DS5 October 2011Japan · North America 7 December 2011 · Europe 8 December 2011 · Australia 8 December 2011

Editions and related releases

Followed by
Crashmo

In the same series

Games like this

Collections3 collections

Genres

Platform libraries

Publishers

Description adapted from its source, CC BY-SA 4.0.