
2014 · Intelligent Systems · Platformer · Puzzle
Pushmo World
Nintendo exclusive
Expanding on the mind-bending puzzle challenges previously found only on Nintendo 3DS, this Wii U title offers a variety of challenges that can only be solved by manipulating a wall of 3D obstacles. Pushmo World finds players pushing, pulling and climbing blocks to solve a collection of more than 250 new puzzles. What separates Pushmo World from the other games in the series, besides the crisp and colorful HD graphics and original puzzles, is the addition of World Pushmo Fair, an in-game hub that gives players an easy way to share and download new puzzles.
- Released
- 19 June 2014
- Platforms
- Wii U
- Genres
- PlatformerPuzzleStrategy
- Developers
- Intelligent Systems
- Publishers
- Nintendo
- Series
- Pushmo
- Modes
- Single-player
- Perspective
- Third personSide view
- Country
- Japan
- Age ratings
- PEGI 3CERO AESRB E
- Languages
- English, French, German, Italian, Spanish (Spain)
- Entry
- #3 in Pushmo
About
Pushmo World, known as Pullblox World in Europe and Australia and as Hikuosu World in Japan, is a puzzle game developed by Intelligent Systems and published by Nintendo for the Wii U video game console. The game is the sequel to Pushmo and Crashmo, and was released worldwide on June 19, 2014. A sequel, Stretchmo for the Nintendo 3DS, was released in 2015.
Keywords
- digital distribution
- time rewind
- pictographic level design
- qr codes
- off-tv play
- nintendo network
- in-game map editor
- miiverse integration
- miiverse stamps
Media
The articlegameplay, story, development, reception
Gameplay
The player, as the round cat Mallo, rescues children from atop three-dimensional, colored block puzzles called Pushmos. The player approaches a block, holds down a button, and either pulls or pushes the blocks to climb the tower. There are 250 levels.
The game includes a puzzle editor (Pushmo Studio) wherein players can build their own puzzles and share them via QR code or an in-game World Pushmo Fair, a Miiverse online service.
Story
Mallo and children come back at the Pushmo Park for its re-opening and Papy Blox and his dog Brutus wait for them. However, similar to the first time, children are trapped within the Pushmos; they witness Brutus jumping on the "reset switches" (switches that reset the Pushmo) across all the park. Again, Mallo set across the new Pushmo Park to rescue children; when done, Brutus explains that he loves this gadget and did not want to cause the mess. Mallo later leaves with the children. The next day, Papa Blox presents to Mallo the Bonus Pushmo.
Development
The game was first announced May 28, 2014 for Wii U. It was created as a sequel to Pushmo on the Nintendo 3DS.
The game is exclusive to the Wii U.
Reception
Pushmo World received "favorable" reviews according to the review aggregation website Metacritic.
Polygon's Dave Tach was new to the series, but quickly liked it. He particularly appreciated the puzzles' pacing in that he felt like he continually made positive progress and never felt hopelessly stuck. Tach said the game was not customized for the home console, but did not need to be.
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Collections3 collections
Platform libraries
- Wii U gamesGames
- Wii U gamesList of Off-TV Play compatible games
Years
- Games released in 2014List › April–June
Publishers
- Nintendo home gamesWii U › eShop Exclusives
Description adapted from its source, CC BY-SA 4.0.




