Ludography
78/100
Players13 ratings
50/100
Critics1 review
Raid over Moscow cover

1984 · Indie Built · Action · Shooter

Raid over Moscow

Released during the Cold War era, Raid Over Moscow is an action game in which the player (an American space pilot) has to stop three Soviet nuclear attacks on North America, then fight his way into and destroy a nuclear facility located in Moscow's Kremlin. According to the game's storyline, the United States is unable to respond to the attack directly due to the dismantlement of its nuclear arsenal.

Released
1984
Platforms
Amstrad CPCApple IIAtari 8-bitBBC MicroBBC Microcomputer SystemCommodore 64Commodore C64/128/MAXZX Spectrum
Genres
ActionShooterStrategy
Developers
Indie Built
Publishers
U.S. GoldIndie BuiltReimagine GamesAmsoftAmericana Software Limited
Modes
Single-player
Perspective
Bird view / IsometricSide view
Themes
ActionWarfare
Country
United States
Languages
English

About

Raid Over Moscow (Raid in some countries and on reissue) is a video game by Access Software published in Europe by U.S. Gold for the Commodore 64 in 1984 and other microcomputers in 1985–1986.

Originally released during a critical time of the Cold War era, Raid Over Moscow is an action game in which the player (an American space pilot) has to stop three Soviet nuclear attacks on North America, then fight his way into and destroy a nuclear facility located in Moscow's Kremlin. According to the game's storyline, the United States is unable to respond to the attack directly due to the dismantlement of its nuclear arsenal.

Keywords

  • cold war
  • robots
  • pilot
  • bpjm indexed
  • falling object
  • nuclear war

Media

The articlegameplay, story, development, reception

Gameplay

The game opens with an alert that a nuclear missile has been launched from a Soviet city towards a North American city. The game begins in the hangar where the American spaceplanes are stored. The player has to safely fly the craft out. The view switches to the earth as seen from low Earth orbit, and the player guides the spaceplane to the city launching the attack.

Alternatively, the player may decide to maneuver more of the available spaceplanes out of the space station before attacking the launch site; the surplus planes are docked outside the space station. Meanwhile, the clock is ticking, and the time before impact is continually displayed.

Reception

Raid over Moscow was Access' second best-selling Commodore game as of late 1987, after Beach-Head. The game received generally positive reviews. Computer and Video Games praised the graphics and sound of the Commodore 64 version, while Crash gave the ZX Spectrum version an overall score of 92%. The theme of the game, nuclear war, was subject to questioning, however, with Computer and Video Games publishing several letters from readers arguing for and against its publication.

Unauthorized copies of Raid on Moscow circulated widely in East Germany during the 1980s, despite the Stasi describing it as among those games having "a particularly militaristic and inhumane nature". The West German Federal Department for Media Harmful to Young Persons added the game to its index in 1985, stating that "In older adolescents, playing ... can lead to physical tension, anger, aggressiveness, agitated thinking, difficulty concentrating, headaches, etc." The ban automatically ended in 2010.

Releases by platformdates and regions as published

PlatformReleasedRegions
Commodore C64/128/MAX13 March 1984North America
Amstrad CPC31 December 1985Europe
ZX Spectrum31 December 1985Europe
Apple II31 December 1986North America
Atari 8-bit31 December 1986North America
BBC Microcomputer System31 December 1986Europe

Games like this

Collections4 collections

Reception and records

Description adapted from its source, CC BY-SA 4.0.