Ludography
Rasterscan cover

1987 · Adventure · Puzzle

Rasterscan

As a floating orb, players must perform repairs to a spaceship.

Released
1987
Platforms
Amstrad CPCCommodore 64Commodore C64/128/MAXMS-DOSMSXZX Spectrum
Genres
AdventurePuzzleStrategyTactical
Developers
—
Publishers
Mastertronic
Modes
Single-player
Perspective
Side view
Themes
Science fiction
Country
United Kingdom

About

Rasterscan is a video game published in 1987 by Mastertronic for the ZX Spectrum, Commodore 64, Amstrad CPC, and MSX. It was written by Binary Design based in Parsonage Gardens, Manchester with the C64 version programmed by Phillip Allsopp.

Keywords

  • exploration
  • pixel art
  • teleportation
  • single-player only
  • cga graphics

The articlegameplay, story, development, reception

Gameplay

The player controls MSB, a spherical droid who can float through the interior of the ship in all directions. MSB can interact with the craft's machinery and instruments, which all serve a purpose. It also needs to solve logic-puzzles in order to open doors (different puzzles for each door) to allow it access to more parts of the spacecraft.

Story

The Rasterscan, a large damaged spacecraft, is drifting uncontrollably towards a nearby star. The Rasterscan can still be controlled and piloted to safety but only by a droid called MSB. Unfortunately, MSB is also damaged and (without help) can only repair toasters. The player needs to control MSB and, hopefully, use it to save the unfortunate spacecraft.

Releases by platformdates and regions as published

PlatformReleasedRegions
ZX Spectrum31 December 1987Europe
Amstrad CPC31 December 1987Europe
Commodore C64/128/MAX31 December 1987Europe
MSX31 December 1987Europe
MS-DOS31 December 1988North America

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Description adapted from its source, CC BY-SA 4.0.