Ludography
63/100
Players11 ratings
10/100
Critics1 review
Revolution X cover

1994 · Midway Games · Light gun shooter · Shoot 'em up

Revolution X

Revolution X is about the ol' Rock & Roll.

Released
23 May 1994
Platforms
ArcadeMS-DOSPlayStationSNESSega GenesisSega SaturnWindows
Genres
Light gun shooterShoot 'em upShooter
Developers
Midway Games
Publishers
Midway Games
Perspective
First person
Themes
Action
Country
United States
Age ratings
ESRB T
Languages
English
Composers
Chris Granner

About

Revolution X is a 1994 shooting gallery video game developed and published by Midway for arcades. It was later ported to the Sega Genesis, Sega Saturn, Super NES, and PlayStation in 1995, followed by a MS-DOS version the following year. The gameplay is similar to Midway's earlier Terminator 2: Judgment Day, but is themed around the band Aerosmith. The oppressive New Order Nation regime and their leader Helga have abducted Aerosmith, and players use a mounted light gun to shoot enemies. The members of Aerosmith are hidden throughout the game's international locales and must be found in order to receive the game's true ending.

The arcade game was a critical and commercial success, but all of the ports were negatively received.

Keywords

  • rail shooter
  • helicopter
  • post-apocalyptic
  • bloody
  • dystopian
  • guitar playing
  • multiple endings
  • high score
  • celebrity tie-in
  • upgradeable weapons
  • licensed soundtrack
  • full motion video

Media

The articlegameplay, story, development, reception

Gameplay

Controls consist of a mounted machine gun with unlimited ammunition, which fires as long as the trigger is held down, and a button on the side that fires one CD per press.

Revolution X is a rail shooter in which the players must shoot targets including NON soldiers and vehicles, with the ultimate goals of destroying the NON and rescuing the members of Aerosmith. Players start the game at Club X in Los Angeles, first fighting the NON troops inside and then stealing a helicopter to fly across the city and find Aerosmith's car. They must then destroy three NON facilities in the Amazon jungle, the Middle East and the Pacific Rim. These three stages may be played in any order; however, failing to complete the Middle East stage within a set time limit will send the players back to its start for another attempt.

Story

In a dystopian version of 1996, an alliance of corrupt government and corporate military forces have taken control of the world in the guise of the "New Order Nation" (NON). The NON, with their vampish commander Head Mistress Helga (portrayed by Kerri Hoskins), have declared war on youth culture (anyone aged from 13 to 30) and have banned all forms of music, television, magazines, and video games. The player travels to "Club X" in Los Angeles to see Aerosmith perform live, but the band is captured by NON troops and hustled off the stage in the middle of their show. After escaping from the club, the player steals a helicopter and flies across the city to find the band's car. From here, the player must destroy three NON installations in the Middle East, Amazon Jungle, and Pacific Rim, then travel to London to defeat Helga and her remaining forces at Wembley Stadium.

Development

Revolution X originated as a shooting game based on the rebellious nature of and importance of music in 1990s Generation X culture. Hip hop group Public Enemy was approached to be featured in the game, and the game was to be titled Generation X. The title was scrapped after Marvel Comics sent a cease and desist letter to Midway, warning them that the title used the same name as a Marvel comic. Public Enemy declined to be featured in the game, citing the controversy surrounding the graphic depictions of violence in Midway's previous game Mortal Kombat.

Midway digitized performances of Aerosmith to be used in the game using the same digitization technology used for their previous arcade titles. Joey Kramer was digitized without a physical drum set - he would air drum his playing along with a song playback, with the "physical" drums added in later by the designers.

Reception

In North America, RePlay reported Revolution X to be the fifth most popular upright arcade game at the time. Play Meter also listed the game to be the second most popular arcade game at the time. GamePro gave the arcade version a rave review, praising the ability to choose from multiple paths, the numerous secret items, the sharp graphics, and the Aerosmith soundtrack. They concluded, "Rev X is not a revolution in gun games, but it's definitely the best one yet." In a retrospective review, Allgame said it "can be quite a bit of fun", citing the tongue-in-cheek silliness and the ability to choose one's path at certain junctures.

The home versions of the game, however, were thoroughly condemned by critics. The four reviewers of Electronic Gaming Monthly praised the digitized voices and music of the SNES version, with two of them going so far as to say they were the best they'd heard on any 16-bit console, but nonetheless concluded it to be an inexcusably poor conversion. They particularly noted the absence of many graphical details from the arcade version and the awkward, sluggish movement of the control cursor. GamePro's The Axe Grinder also criticized the graphics and controls, remarking that "Moving your target sight is a breeze, but accurately pinpointing small targets is difficult."

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade31 December 1994Worldwide
SNES1 December 1995Worldwide
Sega Genesis31 December 1995Worldwide
Windows31 December 1996North America
PlayStation31 December 1996Worldwide
Sega Saturn31 December 1996Worldwide

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Description adapted from its source, CC BY-SA 4.0.