Ludography
31/100
Players6 ratings
80/100
Critics1 review
Robotech: Battlecry cover

2002 · Vicious Cycle Software · Adventure · Shooter

Robotech: Battlecry

It's a desperate struggle to save the Earth in over 40+ missions with 40 Veritech fighters on land, air and outer space.

Released
23 September 2002
Platforms
GameCubePlayStation 2Xbox
Genres
AdventureShooter
Developers
Vicious Cycle Software
Publishers
Take-Two Licensing
Modes
MultiplayerSingle-player
Perspective
First personThird person
Themes
ActionScience fiction
Country
United States
Age ratings
ESRB T

About

Robotech: Battlecry is a 2002 video game set in the Robotech universe, the first video game successfully released for the franchise. It was developed by Vicious Cycle Software and published by the now-defunct TDK Mediactive, in association with Harmony Gold USA. With a story focused on new characters created for the game and with guest appearances of main characters Rick Hunter, Roy Fokker, Lisa Hayes and a part of one in-game mission directly centered on Lynn Minmei, it somewhat follows the Robotech continuum.

Keywords

  • aliens
  • anime
  • mech
  • spaceship
  • alien invasion
  • based on - anime
  • bink video
  • ancient advanced civilization technology
  • xbox 360 backwards compatibility

Media

The articlegameplay, story, development, reception

Story

This game follows this story of aviator ace pilot Jack Archer. After serving as a mercenary in the Global Civil War, flying both with and against Roy Fokker impressed him enough to recommend Jack for the RDF. The early stages of the game cover Jack's final training and his fighting during the Battle of Macross Island, Jack not being close enough to the SDF-1 when it space folds to Pluto and being left behind on Earth, rejoining his friends upon their initial return home. The majority of the game is set in the Post-Rain of Death era and involves Jack and his Wolf Squadron defending various human outposts against Malcontent Zentraedi forces led by the warlord Zeraal.

The final mission has Jack going up against Zeraal at his base, which is a crashed Zentraedi Carrier. However, the ship makes a spacefold jump with him on it, and it leads him to a distant region of space. Out of contact with the RDF, he seemingly dies from a lack of energy.

Reception

Robotech: Battlecry received "average" reviews on all platforms according to the review aggregation website Metacritic. Electronic Gaming Monthly said of the Xbox version, "It does an incredible job of re-creating the show's fast-paced mech combat by combining slick animation and spot-on controls." GameSpot said "the game suffers from a number of problems that even the most ardent fans of the series will have a hard time overlooking, not the least of which are repetitive missions, sluggish controls, and empty levels."

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 223 September 2002Worldwide
Xbox23 September 2002Worldwide
GameCube11 October 2002Worldwide

Games like this

Collections5 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.