

1993 · Now Production · Shoot 'em up · Shooter
Rolling Thunder 3
Sega exclusive
The events in the third game in the series are synchronous with RT2. At the end of the twentieth century, satellites around the globe are being shot down, disrupting communications. Secret agency Rolling Thunder discovers the organization behind the terror: Geldra. While agents Leila and Albatross are fighting the leader Gimdo (RT2), agent Jay is instructed to bring down Dread, the second-in-command.
- Released
- 19 May 1993
- Platforms
- Sega Genesis
- Genres
- Shoot 'em upShooter
- Developers
- Now Production
- Publishers
- Namco
- Modes
- Single-player
- Themes
- Action
- Country
- Japan
About
Rolling Thunder 3 is a 1993 run and gun video game published by Namco released for the Sega Genesis. It is the third and final game in the Rolling Thunder series after Rolling Thunder and Rolling Thunder 2.
The game was made specifically for the Genesis, unlike the previous two games in the series. Also unlike its predecessors, Rolling Thunder 3 was released only in North America.
Keywords
- motorcycle
- side-scrolling
- artificial intelligence
- sequel
- boss fight
- explosion
- cover system
Media

The articlegameplay, story, development, reception
Gameplay
The game maintains the "shoot-and-take cover" formula of the previous installments. In Rolling Thunder 3, the player progresses through ten levels and three secret areas (including an abandoned version of the original game's first stage) by shooting hostile enemies, replenishing ammo by entering specially marked doors, and dodging or crouching under enemy fire by hiding behind objects such as crates. Unlike Rolling Thunder 2, the game features only a single-player mode.
Rolling Thunder 3 offers its fair share of new features to the series. Players now have the option to select one weapon from a total nine before beginning each level, including submachine gun, shotgun, bazooka, flamethrower, a laser gun similar to the ones in the Genesis version of Rolling Thunder 2, three types of hand grenades (regular, flash and cracker) or a "cannon" that lobs incendiary grenades. When the player's starting special weapon is expended in one stage, it cannot be chosen again in later stages. The player may refuse to choose any, in which case Jay's special weapon would be a dagger.
Story
The game's plot is set around the same time period as its predecessor Rolling Thunder 2. With WCPO agents Albatross and Leila assigned to tracking down Gimdo criminal organization, a new Rolling Thunder agent codenamed Jay is assigned to track down Geldra's second-in-command, Dread (a green skinned humanoid resembling Maboo from the first game). Jay is assisted via radio by a contact named Ellen, who provides him with mission objectives. The story is presented in a more cinematic fashion than the previous games, featuring animated cutscenes between stages and on-screen text dialogue between the characters. There are only a couple of spoken dialogs in the game, all of which are synthesized voices.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Namco Museum Mini Player
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Collections2 collections
Platform libraries
- Sega Genesis gamesLicensed games
Publishers
- Namco gamesConsole-based games › Published, developed, and/or produced
Description adapted from its source, CC BY-SA 4.0.