
More scores
- GameFAQsJust Right/Tough
- 3.33/5
- Player reviews
- 80% positive5 reviews
- Runs on
- Windows
- Price
- US$10.99
Where to get it

1993 · Action · Action-adventure
Second Samurai
Sega console exclusive
At the end of First Samurai, the Demon King was able to flee back in time to ancient Japan, so our hero follows him back in time, and has 10 levels awaiting him. Unlike the original, each world is split into sub-levels, with a boss at the end of each one, emphasising the arcade side of the gameplay, which still combines hacking and slashing with puzzle-solving.
- Released
- 1993
- Platforms
- AmigaSega GenesisWindows
- Genres
- ActionAction-adventureAdventureBeat 'em upPlatformer
- Developers
- —
- Publishers
- Image Works
- Modes
- MultiplayerSingle-player
- Perspective
- Side view
- Themes
- ActionFantasyScience fictionHistorical
- Country
- United Kingdom
- Languages
- English
- Time to beat
- 1.5hmain story2hcompletionist
- Composers
- Matt Furniss
About
Second Samurai is a video game released for the Amiga in 1993. It is the sequel to the 1991 game First Samurai. A Mega Drive version was later released in 1994 which features different graphics, sound and level design to the Amiga version.
Players say
Media

The articlegameplay, story, development, reception
Gameplay
The game includes prehistoric and futuristic levels as well as feudal Japan as in First Samurai. Contact with enemies or falling off the screen (lives are not lost automatically) subtracts one point from the life bar. In the Mega Drive/Genesis version of the game, the Demon King from the first game taunts the player on a black screen when they lose a life with sayings such as "Give up mortal!" and "Going Down!" until the last life is lost.
Development
Following the success of First Samurai, Mev Dinc was interested in developing 'a sequel to end all sequels'. The concept of having two samurai to choose from was established early on. Psygnosis put forward an appealing offer for both the Amiga and Sega Mega Drive versions, to which Vivid Image gladly agreed.
Development for the game was going smoothly, and plans were even in place to release a Mega-CD version alongside the Mega Drive. In 1993 however, Sony acquired Psygnosis as part of their ramp-up for the PlayStation and mandated that existing console projects be cancelled. Vivid Image was able to negotiate a settlement, allowing the release of the Mega Drive version, and a full payout. The Mega-CD version was never released.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- The First Samurai + The Second Samurai BundleQUByte Classics: The Samurai CollectionQUByte Classics: Beat 'Em Up Collection
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Collections2 collections
Platform libraries
- Sega Genesis gamesLicensed games
Publishers
Description adapted from its source, CC BY-SA 4.0.