Ludography
Shaq Fu cover

1995 · Port · Fighting

Shaq Fu

Port

Game Boy port of Shaq-Fu.

Released
31 December 1995
Platforms
Game BoyGame GearSNESSega Genesis
Genres
Fighting
Developers
—
Publishers
Electronic Arts
Modes
Single-player
Perspective
Side view
Age ratings
ESRB E
Languages
English

About

Shaq Fu is a 1994 fighting game developed by Delphine Software International and published by Electronic Arts for the Sega Genesis and Super Nintendo Entertainment System. Versions for the Game Gear, Game Boy, and Amiga followed in 1995. Professional basketball player Shaquille O'Neal is the player character.

Shaq Fu was met with mixed responses from critics upon release, though it has since come to be considered one of the worst video games ever made. A sequel, Shaq Fu: A Legend Reborn, was released in 2018.

Keywords

  • celebrity tie-in
  • super game boy enhancement
  • shaquille o'neal

Media

Shaq Fu screenshot 1

The articlegameplay, story, development, reception

Story

In the game's storyline, Shaquille O'Neal walks into a dojo while heading to a charity basketball game in Tokyo, Japan. After speaking with Leotsu, a martial arts master, Shaq is mistaken for a warrior chosen by the Stars and goes to another dimension, the Second World, where he must rescue a young boy named Nezu from the evil mummy Sett-Ra. After defeating Sett-Ra and his minions, Shaq rescues Nezu and returns to his original world in time for his game. However, he finds Beast, one of Sett-Ra's minions, has somehow entered his world and is now playing for the opposing team in order to get a rematch with Shaq.

Development

After Shaquille O'Neal was signed on to appear in a video game for publisher Electronic Arts, the EA staff were inspired to put him in a fighting game because they had heard of O'Neal's interest in martial arts.

Reception

Shaq Fu received mixed reviews at the time of its release. GamePro gave the SNES version a positive review, saying that the unusually small size of the sprites is balanced out by the incredibly fast game speed. They also praised the "ultra sharp" controls and impressive digitized graphics. They reviewed the Genesis version as superior to the SNES version due to its additional characters and improved controls, and concluded that the game is "fun once you get used to the small, fast sprites".

As Next Generation reviewed the Genesis version, "Shaq Fu includes everything a good fighting game needs, with the exception of good fighting". In contrast to their positive reactions to the SNES and Genesis versions, GamePro panned the Game Boy release, saying it dumbs down the gameplay, loses so much graphical detail that the characters are unrecognizable, and makes the music far too pervasive.

Releases by platformdates and regions as published

PlatformReleasedRegions
Game Boy31 December 1995North America

Editions and related releases

Part of
Shaq-Fu

Games like this

Collections6 collections

Description adapted from its source, CC BY-SA 4.0.