Ludography
62/100
Players15 ratings
60/100
Critics2 reviews
Shellshock: Nam '67 cover

2004 · Guerrilla Games · Shooter · Third-person shooter

Shellshock: Nam '67

ShellShock: Nam '67 depicts, for the first time in a video game, the true horrors of the Vietnam War. Focusing on one man's ordeals during one of the most controversial wars of modern times, Shellshock: Nam '67 dares to go where no other war game has gone. The player assumes the role of a rookie soldier on his first tour of duty, as he experiences all the fear, chaos and atrocities of the Vietnam War.

Released
3 September 2004
Platforms
PlayStation 2PlayStation 3WindowsXbox
Genres
ShooterThird-person shooter
Developers
Guerrilla GamesSquare Enix
Publishers
Eidos Interactive
Series
Shellshock
Modes
Single-player
Perspective
Third person
Themes
ActionWarfare
Country
Netherlands
Age ratings
ESRB M

About

Shellshock: Nam '67 is a 2004 third-person shooter video game developed by Guerrilla Games and published by Eidos Interactive for Microsoft Windows, PlayStation 2, and Xbox. The game leans atmospherically into a gritty, war-torn aesthetic with a grainy visual filter that simulates the look of ’60s war photography and films, reinforcing the harshness and grim reality of combat.

Keywords

  • helicopter
  • motorcycle
  • bloody
  • drugs
  • minigames
  • death
  • vietnam war
  • chicken
  • traps
  • tank
  • racism
  • nudity

Media

The articlegameplay, story, development, reception

Gameplay

The player experiences combat from a third-person perspective, with the character visible on screen as they navigate the jungles, villages, and tunnels of Vietnam. The game emphasizes a sense of realism rooted in the era, rather than carrying an over-sized arsenal, the player is limited to one heavy weapon, a sidearm (or two sidearms), and collection of grenades. Weapons are historically modeled from Vietnam-era rifles to mounted machine guns, with the player being able to pick up dropped weapons from defeated enemies, such as AK-47s.

Movement and combat reflect gritty, close-quarters warfare. The player can crouch, go prone, and lean to take cover behind natural features like rocks, trees, and terrain contours, which promotes a more tactical approach rather than a run-and-gun style. The environment is not just decoration: using foliage and terrain strategically allows the player to mask their presence and choose safer lines of engagement, evoking the tension and uncertainty of real jungle combat.

Story

The game starts in January 1967 in Saigon, South Vietnam. s, lands at Tan Son Nhut Air Base in southern Saigon. Walker, along with his squad mate, Private "Psycho" Kowalski, are chosen by their CO, to participate in an air assault on a Viet Cong encampment within Kon Tum province. I.

nicknamed "Short Timer". I. named Tompkins, to join the squad. Along with the help of a special operations squad made up of Sergeant Ramirez, "Tick Tock" and "Eyeball", they help Walker and the others clear out the VC encampment.

Reception

ShellShock: Nam '67 received "mixed or average" reviews, according to review aggregator Metacritic.

IGN found the game to have "many faults" and criticized the presentation of war as tasteless. Eurogamer also noted that the game was "a trivial representation of a bloody conflict for our personal entertainment" but thought that "when it hits the spot it's briefly thrilling" and admired the creators' ambition in at least attempting to make a game which was not bland and sanitized.

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox3 September 2004Worldwide
PlayStation 23 September 2004Worldwide
Windows3 September 2004Worldwide
PlayStation 36 June 2012Worldwide

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Collections6 collections

Description adapted from its source, CC BY-SA 4.0.