
- 72/100
- Players13 ratings

1999 · CyberConnect2 · Action · Arcade
Silent Bomber
PlayStation exclusive
Silent Bomber is an old school style game which takes place in the future. You play as a character named Jutah Fate, a genetically engineered man created by the government. You're an expert at using bombs. You start out being able to set only a few bombs at a time, but eventually you can increase the number by collecting E-Chips. It's a fast paced game of blowing things up before they blow you up.
- Released
- 28 October 1999
- Platforms
- PlayStationPlayStation 3PlayStation Portable
- Genres
- ActionArcadeScienceShooter
- Developers
- CyberConnect2
- Publishers
- —
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- ActionScience fiction
- Country
- Japan
- Age ratings
- ESRB TUSK 12ACB MA 15+
About
Silent Bomber is a 1999 action video game developed by CyberConnect and published by Bandai for the PlayStation. Silent Bomber is based on the classic top down shoot 'em up genre but with a twist: Instead of shooting the enemy, the player blows them up using bombs. It was the second and last game to be developed by CyberConnect, after Tail Concerto, before they rebranded as CyberConnect2 in 2001. In 2006, it was released for the PlayStation Network in Japan.
›Story
The game begins with Jutah Fate, a war criminal, being drafted into a covert military operation by his home planet of Hornet. Seven years prior, he was ordered to destroy an enemy stronghold, only to find that there are civilians inside. Due to the trauma of having to follow his orders, he is largely devoid of emotions. The mission is to destroy a space cruiser, known as the Dante, that is threatening the planet.
Also part of the mission are Benoit Manderubrot, a political criminal; Micino Tifone, a spy; and John Loss, an escape artist and member of an oppressed tribe. The operation is headed by CO Annri Ohara.
Upon arrival at the Dante, their ship is shot down by Dante's anti-aircraft weapons. Everyone lands on the cruiser unharmed, but Jutah is separated from the group. As the game progresses and Jutah is asked to destroy various parts of Dante, Jutah and Annri begin to develop feelings for each other.
Finally, Jutah reaches Dante's bridge, but finds that the crew was killed by its own defenses. A hologram of Benoit appears and reveals that it was he who killed the crew, and that he had taken control of the ship and still planned to destroy Hornet. After Jutah refuses to join with Benoit, Benoit tries to kill Jutah by ejecting him into space. He is rescued by his crew as Benoit seals off Dante.
Jutah breaks back into the ship and destroys Dante's powerful cannon in time to save Hornet. With the cannon gone, Jutah finds Benoit in the ship's core, and discovers that Benoit has bonded himself to the Dante's AI. After the final battle, Benoit activates Dante's self-destruct system. Jutah tries to get back to his ship, but his way is blocked, forcing the others to leave without him. The game ends with Jutah visiting Annri at her home three years later.
Keywords
- mech
- spaceship
- espionage
- playstation network
- digital distribution
- voice acting
- psone classics
- betrayal
- playstation tv support
- backwards compatibility
- playstation underground
Media
The articlegameplay, story, development, reception
Gameplay
The player takes control of the protagonist, Jutah, whose mission is to attack and destroy the facilities and defenses of the colossal space dreadnought Dante. The player can either plant bombs simply where they stand, or by launching them using the lock-on reticle. Bombs that are launched at enemies also attach to their target. Bombs can then be detonated at any time at the player's discretion.
This introduces the chaining element of gameplay, where the number of enemies simultaneously destroyed awards more points. Bombs can also be "stacked", and a larger number of bombs in the same place is more destructive. Jutah can set only a limited number of bombs at one time, so the set bombs must be detonated before more bombs can be set.
Story
The game begins with Jutah Fate, a war criminal, being drafted into a covert military operation by his home planet of Hornet. Seven years prior, he was ordered to destroy an enemy stronghold, only to find that there are civilians inside. Due to the trauma of having to follow his orders, he is largely devoid of emotions. The mission is to destroy a space cruiser, known as the Dante, that is threatening the planet.
Also part of the mission are Benoit Manderubrot, a political criminal; Micino Tifone, a spy; and John Loss, an escape artist and member of an oppressed tribe. The operation is headed by CO Annri Ohara.
Reception
The game received favorable reviews according to the review aggregation website GameRankings. In an early review, Jeff Lundrigan of NextGen called it "An engrossing, challenging game with a very different approach than most." In Japan, Famitsu gave it a score of 29 out of 40.
The D-Pad Destroyer of GamePro said of the game in one review, "Silent Bomber is just the thing for action gamers looking for something different. It's challenging enough to keep veterans busy, but the controls are simple enough to rope in casual gamers. If you've got an old-school action itch and want to try something different, this game is da bomb." In another review, Major Mike said, "Gamers looking for a fun action game that's easy to pick up will be served well by Silent Bomber. It doesn't have the deep story line of Resident Evil 3: Nemesis or Syphon Filter 2, but, as an amusing time-killer, it gets the job done."
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Platform libraries
Description adapted from its source, CC BY-SA 4.0.
