Ludography
77/100
Players27 ratings
65/100
Critics1 review
Future Cop: LAPD cover

1998 · Electronic Arts · Cyberpunk · MOBA

Future Cop: LAPD

PlayStation console exclusive

Crime War is a story mode, following a day in the life of an LAPD X1-Alpha pilot. The story events range from rogue lunatics arming observatories with weapons, to a malfunctioning supercomputer. Players begin in a futuristic Griffith Park, but as they advance through the game they may unlock areas such as Venice Beach, LAX and Long Beach.

Released
31 August 1998
Platforms
PlayStationPlayStation 3PlayStation PortableWindowsmacOS
Genres
CyberpunkMOBAScienceShooterThird-person shooter
Developers
Electronic Arts
Publishers
Electronic Arts
Modes
Co-opMultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
ActionScience fiction
Country
United States
Age ratings
ESRB TACB MA 15+USK 16PEGI 16
Languages
English, French, German, Japanese

About

Future Cop: LAPD is a third-person shooter developed by EA Redwood Shores and published by Electronic Arts and released first for the PlayStation, then Mac OS and Windows. Future Cop was originally developed as an installment of the Strike series.

In the game, players assume the role of a pilot for the X1-Alpha, a robot designed to fight in the "Crime War" in Los Angeles in the year 2098. The X1-Alpha is a police vehicle that can transform between a fast, hovering pursuit vehicle, and a slower, full-fledged combat mecha.

›Story

In the 21st century, gangs have taken over Los Angeles. Hit the streets with your standard issue walker, hover craft and all-purpose justice dispenser

Keywords

  • mech
  • death
  • robots
  • cyborg
  • mutants
  • tank
  • playstation network
  • airplane
  • digital distribution
  • split-screen multiplayer
  • psone classics
  • auto-aim

Media

The articlegameplay, story, development, reception

Gameplay

There are two modes of play in the game, Crime War and Precinct Assault (both modes can be played either as single player or two player). Precinct Assault is a strategy mode that is similar to Herzog Zwei (except the player can actively help their armies get to the other base) and is well known for inspiring MOBA games like DotA and League of Legends.

Crime War is a story mode, following a day in the life of an LAPD X1-Alpha pilot. The story events range from rogue lunatics arming observatories with weapons, to a malfunctioning supercomputer. Players begin in a futuristic Griffith Park, but as they advance through the game they may unlock areas such as Venice Beach, LAX and Long Beach. Crime War also supports a second player in cooperative play. Cooperative play features the unique feature that the life bars of the two players are intertwined; if either player is destroyed, it counts as a failure for both players.

Reception

The game received favorable reviews on both platforms, according to the review aggregation website GameRankings. In Japan, where the PlayStation version was ported and published by Electronic Arts Square under the name Sōkō Kidōtai L.A.P.D. (装甲機動隊L.A.P.D.) on August 5, 1999, Famitsu gave it a score of 29 out of 40.

AllGame gave the PlayStation version four stars out of five, saying, "Fun? You bet! The bottom line is that Future Cop is the ticket for fans of the Strike series and those longing for a third person shooter with personality."

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation31 August 1998North America · Europe 1 September 1998 · Japan 5 August 1999
macOS25 November 1998North America
Windows25 November 1998North America · Europe 31 December 1998
PlayStation PortableDigital Compatibility Release24 April 2012North America
PlayStation 3Digital Compatibility Release24 April 2012North America

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Description adapted from its source, CC BY-SA 4.0.