
2014 · City-building · Simulation
SimCity: BuildIt
Welcome, Mayor! Be the hero of your very own city as you design and create a beautiful, bustling metropolis. Every decision is yours as your city gets larger and more intricate. Make smart choices to keep your citizens happy and your skyline growing.
- Released
- 15 December 2014
- Platforms
- AndroidiOS
- Genres
- City-buildingSimulationStrategy
- Developers
- —
- Publishers
- Electronic Arts
- Series
- SimCity
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- BusinessSandbox
- Country
- United StatesFinland
- Age ratings
- ESRB E10+CLASS_IND L
- Languages
- Arabic, Chinese (Simplified), Chinese (Traditional), Dutch, English, Finnish, French, German, Italian, Japanese, Korean, Polish and 4 more
About
SimCity: BuildIt is a 2014 mobile city-building game developed and published by the American video game company Electronic Arts. The game is part of the SimCity franchise, and is available to download from the Google Play Store, Amazon Appstore, and the Apple App Store.
This game allows players to solve real-life situations like fire, sewage, pollution, traffic, parks, and helps deal with public problems. Players can connect and compete with other players for more connected gameplay.
Keywords
- construction
- management
- online
- city builder
- microtransaction
Media
The articlegameplay, story, development, reception
Development
Development for the game had started after the release of the 2013 massively multiplayer online role-playing game (MMORPG) SimCity in an effort to develop a game quicker than prior installments and at a much higher profit margin. BuildIt also utilises assets from SimCity. In December 2014, the game was released on the App Store and Google Play.
Reception
Review aggregator Metacritic indicated that Simcity BuildIt had received an average score rating of 76 out of 100, which indicates "mixed or average" reviews. In 2018, according to EA Mobile, SimCity: BuildIt became the most-played SimCity game ever. The game stayed in the top 10 in U.S. sim and strategy games on iOS platforms, in the top 100 for U.S. games overall, and in the top 150 games globally.
PCMag's Tony Hoffman had praised the game for its offline play and "well-integrated online features.", but criticized the over-indulgence of currencies. Paul Hatton at TechRadar had felt that the game's user interface (UI) was "incredibly easy to navigate". However, the reviewer had criticized the game's "cash-grab ploy".
Releases by platformdates and regions as published
In the same series
Nintendo exclusive72BS Sim City
1989 · Acorn Archimedes, Acorn Electron +33
Maxis
75SimCity 2000
1993 · Acorn Archimedes, Amiga +15
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70SimCopter
1996 · Windows
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Streets of SimCity
1997 · Windows
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83SimCity 3000 Unlimited
1999 · Android, Linux +2
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Nintendo exclusiveSimCity 64
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HAL Laboratory
83SimCity 4
2003 · Windows, macOS
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76SimCity 4: Rush Hour
2003 · Expansion · Windows, macOS
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Nintendo exclusive72SimCity DS
2007 · Nintendo DS
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66SimCity Societies: Destinations
2007 · Windows
Tilted Mill Entertainment
Nintendo exclusive67SimCity Creator
2008 · Wii
Hudson Soft
Nintendo exclusive67SimCity DS 2
2008 · Nintendo DS, Wii
Syn Sophia

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2012 · Browser, Facebook
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Description adapted from its source, CC BY-SA 4.0.

