Ludography
66/100
Players38 ratings
55/100
Critics3 reviews
Sonic Riders: Zero Gravity cover

2008 · Sonic Team · Racing · Sports

Sonic Riders: Zero Gravity

Sonic Riders: Zero Gravity is a hoverboard racing video game developed by Sonic Team and published by Sega for the PlayStation 2 and Wii. It is the fifth racing game in the Sonic the Hedgehog series, and the second entry the Sonic Riders trilogy. A port for the Xbox 360 was cancelled during development, while a sequel, Sonic Free Riders, was released exclusively for that system in 2010.

Released
8 January 2008
Platforms
PlayStation 2Wii
Genres
RacingSports
Developers
Sonic Team
Publishers
—
Series
Sonic Riders
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
ActionFantasyComedy
Engine
Havok
Country
Japan
Age ratings
PEGI 3CLASS_IND LESRB E
Languages
English
Composers
Hideaki Kobayashi

About

Sonic Riders: Zero Gravity is a 2008 racing video game developed by Sonic Team and published by Sega for the PlayStation 2 and Wii. It is a sequel to Sonic Riders (2006), a spinoff in the Sonic the Hedgehog series. In the game, players control Sonic characters as they race against opponents on hoverboards, using gravity to manipulate the courses; the game features several game modes, including a story mode involving Sonic and friends retrieving the "Arks of the Cosmos", a set of extraterrestrial relics that control gravity.

Development on Sonic Riders: Zero Gravity began shortly after the release of the first game. It was originally envisioned for the Xbox 360 and PlayStation 3; it was directed and produced by Kenjiro Morimoto, who also served as a designer. It was released in North America and Japan in January 2008, and in Europe the following month. Upon release, it received mixed reviews from critics, who praised the graphics, track designs, and music, but criticized the controls, story, and lack of online multiplayer; reviewers were also divided on various gameplay elements, particularly the gravity mechanics and overall complexity. A sequel, Sonic Free Riders, was released for the Xbox 360 in 2010.

›Story

The Babylon Rogues retrieve an Ark of the Cosmos, one of five relics capable of controlling gravity, intending to use them all to power Babylon Garden's warp engine. Other Arks fall from the sky, with one of them striking technology company MeteoTech's Crimson Tower. As a result, the robots inside go haywire and begin a global rampage. Sonic, who is traveling with Tails and Knuckles, finds one of the Arks.

He is attacked by the robots, but uses the Ark's power to escape. While being pursued, the trio runs into Amy, who has also found one of the Arks. The four head to MeteoTech to investigate, where they run into the Rogues, and Storm chases after Amy in an attempt to take her Ark. The others venture further inside, where they discover the company's owner, Doctor Eggman.

Eggman reveals that one of the robots, SCR-HD, was struck by the Ark that hit Crimson Tower, giving it sentience and leadership over the other robots. The robots now seek to obtain all five Arks, one of which Eggman used to power the mother computer which controls all of MeteoTech.

Amy surrenders her Ark of the Cosmos to Storm, but the two are attacked by a robot. It suddenly explodes and Storm finds another Ark inside, running off to find Jet. Eggman steals the Rogues' Arks and retreats towards the Crimson Tower, planning to use it to control all the world's robots, with the Rogues in pursuit. Sonic and the others retrieve Amy and travel to Crimson Tower to shut down the mother computer.

They meet the Rogues there, and Jet challenges Sonic to one last race, with the winner getting all the Arks. The two storm the tower and take back the Arks, shutting down all the robots. The Arks' resonance calls down the Babylon Garden, and Sonic hands his Arks over to Jet.

Before they can leave, SCR-HD appears and steals the Arks of the Cosmos, retreating to Babylon Garden. SCR-HD activates the Arks, revealing an ancient spaceship inside Babylon Garden, creating a massive black hole capable of destroying the planet and transforming into a monstrous robot named Master Core ABIS. Eggman escapes while the heroes and Rogues head for the ship and defeat ABIS with Gravity Dives, shutting down the Arks and stopping the black hole, leaving the ship adrift in orbit. In the aftermath, Tails speculates that the Babylonians' ancestors were aliens who lost control of their ship, releasing the Arks into orbit to shut it down before crash landing, hoping the Arks would one day return to the surface so they could return to their home planet. Jet arrives and challenges Sonic, who happily accepts.

Keywords

  • robots
  • crossover
  • high score
  • talking animals
  • anthropomorphism
  • split-screen multiplayer
  • 60 fps on consoles
  • voice acting
  • game title announcer
  • hedgehog
  • unlockables
  • mascot sports

Media

The articlegameplay, story, development, reception

Gameplay

Sonic Riders: Zero Gravity is a racing game that plays largely identically to its predecessor. It is based around a set of anti-gravity devices called "Extreme Gear". Players compete to complete three laps around the course the fastest, with each race having upwards of eight characters. The trick system from the first game returns, now requiring players to time their jumps off ramps for better ranks.

Each character in Zero Gravity has their own statistics that affect their performance, and are restricted from using certain Extreme Gear. Characters are divided into three classes: Speed characters are able to use grind rails, Fly characters can fly through boost rings, and Power characters can break through select obstacles.

Story

The Babylon Rogues retrieve an Ark of the Cosmos, one of five relics capable of controlling gravity, intending to use them all to power Babylon Garden's warp engine. Other Arks fall from the sky, with one of them striking technology company MeteoTech's Crimson Tower. As a result, the robots inside go haywire and begin a global rampage. Sonic, who is traveling with Tails and Knuckles, finds one of the Arks.

He is attacked by the robots, but uses the Ark's power to escape. While being pursued, the trio runs into Amy, who has also found one of the Arks. The four head to MeteoTech to investigate, where they run into the Rogues, and Storm chases after Amy in an attempt to take her Ark. The others venture further inside, where they discover the company's owner, Doctor Eggman.

Development

Sonic Riders: Zero Gravity was developed by Sonic Team for the PlayStation 2 and Wii, though it was originally envisioned for the Xbox 360 and PlayStation 3. The game was directed and produced by Kenjiro Morimoto, who also served as a designer alongside Hiroshi Miyamoto and Masanosuke Shimizu. The game features CG animated cutscenes by Studio Anima, directed by Kiyonobu Kitada.

Sega announced the game on August 22, 2007 at the Games Convention. It released in North America on January 8, 2008, followed by Japan on January 17, Europe on February 22, and Australia on March 6. The PlayStation 2 port was not released in Japan.

Reception

Sonic Riders: Zero Gravity received mixed reviews from critics. Aggregating review websites GameRankings and Metacritic assigned the PlayStation 2 version 59.31% and 56/100 and the Wii version 57.04% and 56/100.

Like its predecessor, Zero Gravity received criticism towards its controls. com criticized how awkward it was to steer due to needing to hold forward on the control stick. Writing for GameSpot, Joe Dodson said "The basic Wii tilt controls are imprecise, and it's easy to find yourself ping-ponging between walls. You can and should use the D pad, although you can't disable the tilt controls."

Releases by platformdates and regions as published

PlatformReleasedRegions
Wii8 January 2008North America · Japan 17 January 2008 · Europe 22 February 2008 · Australia 6 March 2008
PlayStation 28 January 2008North America · Japan 17 January 2008 · Europe 22 February 2008 · Australia 6 March 2008

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Description adapted from its source, CC BY-SA 4.0.