Ludography
Space Spartans cover

1982 · Mattel Electronics · Arcade · Shooter

Space Spartans

C. a small Spartan force held off Xerxes and the entire Persian army, in the famous Battle of Thermopylae. The Spartans chose to die defending the pass into Greece, to give their allies time to prepare for attack. SPACE SPARTANS reenacts this battle in space, in a heroic adventure that pits you against overwhelming alien odds.

Released
1982
Platforms
Intellivision
Genres
ArcadeShooterSimulationSpace simulatorStrategy
Developers
Mattel Electronics
Publishers
Mattel Electronics
Modes
Single-player
Perspective
First personSide view
Themes
ActionScience fiction
Languages
English

About

Space Spartans is a 1982 space combat simulator video game developed and published by Mattel Electronics for the Intellivision. It is heavily based on Star Raiders, a game released in 1980 for the Atari 8-bit computers. It was initially programmed by Brian Dougherty and completed by William C. Fisher and Steve Roney.

It is the first game which supported the Intellivoice voice synthesis module. The game was also released under Sears' Super Video Arcade label for the Intellivision.

Keywords

  • space simulation
  • space battle
  • grid-based movement
  • high score
  • alien invasion
  • multiple gameplay perspectives

Media

The articlegameplay, story, development, reception

Gameplay

The objective of Space Spartans is to survive as long as possible against a never-ending onslaught of alien enemies, while defending a set of star bases given at the start of the game. The player flies a solo fighter craft that navigates over a Sector Grid. Enemies also roam the Grid and attempt to destroy the player's ship and their star bases. The player must intercept the enemy fighters and destroy their bases by switching between the Grid and a first-person battle view. During battles, time progresses at a slower rate, but enemies still move periodically and can combine forces to increase attacks on the player and/or their bases.

The Intellivoice module is required in order to play Space Spartans properly, as it gives the player critical information that is not displayed on screen. This includes alerts about star bases being under attack, the number of aliens in the player's current sector, their energy level, and which of the ship's systems are damaged or under repair.

Releases by platformdates and regions as published

PlatformReleasedRegions
Intellivision31 December 1982North America

Editions and related releases

Included in
Intellivision Lives!Intellivision Flashback

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.