Ludography
Star Raiders cover

1979 · Atari, Inc. · First-person shooter · Flight simulation

Star Raiders

Atari console exclusive

Star Raiders is a first-person space combat simulator for the Atari 8-bit family of computers. It was written by Doug Neubauer, an Atari employee, and released as a cartridge by Atari in 1979. The game is considered the platform's killer app. It was later ported to the Atari 2600, Atari 5200, and Atari ST.

Released
1979
Platforms
Atari 2600Atari 5200Atari 8-bitAtari LynxAtari STAtari ST/STE
Genres
First-person shooterFlight simulationScienceShooterSimulationSpace simulator
Developers
Atari, Inc.
Publishers
Atari, Inc.
Modes
Single-player
Perspective
First person
Themes
ActionScience fiction
Country
United States
Languages
English

About

Star Raiders is a space combat simulator video game created by Doug Neubauer and published in 1980 by Atari, Inc. Originally released for the Atari 400/800 computers, Star Raiders was later ported to the Atari 2600, Atari 5200, and Atari ST. The player assumes the role of a starship fighter pilot, who must protect starbases from invading forces called Zylons. Piloting and combat are shown in the 3D cockpit view, while a 2D galactic map shows the state of the Zylon invasion. Neubauer made the game in his spare time at Atari, inspired by contemporary media such as Battlestar Galactica and Star Wars, as well as the 1971 mainframe game Star Trek.

Star Raiders became one of the most successful games on Atari's 400 and 800 computers, and their first killer app. It influenced space combat games such as Elite (1984) and Wing Commander (1990),

›Story

The Earth Federation starbases are under attack by the Zylons. Use your Star Raider fighter craft to warp through space to where the Zylon fleets are and attack them before they get too close to a starbase to destroy it. Be careful when you get hit, because your various systems (shields, computer, laser, visuals) can be damaged, and if you lose too much energy, your ship will blow up. Make sure you get your ship repaired and fully functional so you can get back into the action with the Zylons.

Keywords

  • space simulation
  • space combat
  • shoot 'em up

Media

The articlegameplay, story, development, reception

Story

Star Raiders is a space combat simulator set during a galactic war between the Atarian Federation and the Zylon Empire. The player assumes the role of the captain of the Elite Atarian Starship fleet, fighting the Zylons before they eliminate humanity. To win, the player must destroy the Zylon ships before they destroy the Atarian ship and before their own ship runs out of energy.

Star Raiders is controlled using both a keyboard and a joystick. It is primarily experienced from a first-person, 3D cockpit view and larger, 2D map overviews for long-distance travel. The player can control the speed of travel in space, and the angle of display (rear and front-views), and engage a mini-display called the Attack Computer Display that displays the coordinates of enemy ships and other targets. In action sequences, the player will sometimes avoid or destroy asteroids before they damage their starship, while battling enemy ships using photon torpedoes. In this mode, the control panel displays the player's velocity, energy, number of kills, and remaining targets; Energy is consumed by traversing space, using shields, and firing photon torpedoes; energy can be restored by matching coordinates with a friendly starbase.

Development

Doug Neubauer worked as an electrical engineer before creating Star Raiders. While working at National Semiconductor, Neubauer programmed scenes with star backgrounds.

National canceled its home computer projects, leading Neubauer to move to Atari, where design manager Richard Simone hired him. Neubauer became a key figure in the development of the POKEY sound chip, used in the Atari 400 and 800 computers. Using the sound chip he created, Neubauer tried to emulate the sound effects from Star Trek, such as explosions, engines, and photon torpedoes.

Reception

By October 1982, the Atari 2600 port of Star Raiders was among the sixth-best-selling console releases and continued to be a top-ten release in November.

Star Raiders received positive reviews from various computer publications such as InfoWorld, Softline, and Byte. Joretta Klepfer of Compute! did not find the game intuitive, but noted that it was both exciting to play and watch, praising the 3D gameplay, use of color and sound. Jerry Pournelle reported that at the West Coast Computer Faire and National Computer Conference, "the most popular exhibit was Atari's ... boy did they stand in line for Star Raiders".

Legacy

Star Raiders prompted several clones following its release. These include Phaser Patrol, Starmaster, Space Spartans, Sentinel, and Codename MAT.

Schofield stated in 1986 Codename Mat and Sentinel were the better attempts. Phil Garson of Electronic Fun with Computers & Games said in 1982 review of Star Raiders that while there were many similar games on the market, "none has come close to the original."

Releases by platformdates and regions as published

PlatformReleasedRegions
Atari 8-bit1 March 1980North America · Europe 31 December 1987
Atari 520031 December 1982North America
Atari ST/STE31 December 1986North America · Europe 31 December 1988

Editions and related releases

Included in
Atari: 80 Classic Games in One!Atari Flashback Classics Vol. 3Atari Flashback ClassicsAtari Greatest Hits: Volume 2Atari 50: The Anniversary Celebration
Ported as
Star Raiders
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Star Raiders

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Description adapted from its source, CC BY-SA 4.0.