

1992 · Accolade · Flight simulation · Science
WarpSpeed
Timed Nintendo exclusive
The player takes control of a starpilot with a mission to defend star bases from a fleet of invading alien warships. The game takes place from a cockpit perspective from one of four starfighters; the Stinger, Striker, Stalker,or Slasher. The game has 7 battle scenarios and a 4 scenario campaign mode.
- Released
- 1 December 1992
- Platforms
- SNESSega Genesis
- Genres
- Flight simulationScienceShooterSimulationSpace simulator
- Developers
- Accolade
- Publishers
- Accolade
- Modes
- Single-player
- Perspective
- First person
- Themes
- Science fiction
- Country
- United States
- Languages
- English
About
WarpSpeed is a 1992 space flight simulator video game developed and published by Accolade for the Super Nintendo Entertainment System and Sega Genesis.
Keywords
- shoot 'em up
- futuristic
Media

The articlegameplay, story, development, reception
Gameplay
The premise of WarpSpeed is to rid the current scenario of enemy fighters. Scenarios make use of quadrants in which the player flies sector by sector or uses faster-than-light travel to warp from sector to sector. Most space flight consists of navigating asteroid fields, although some sectors contain mines that must be destroyed. During the course of gameplay, the player receives transmissions regarding various topics, consisting of clearing out minefields to travelling to a specific sector to obtain some manner of space technology before the enemy reaches it. Other transmissions are distress signals from space stations asking for assistance from approaching enemy fighters.
Releases by platformdates and regions as published
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Collections3 collections
Platform libraries
- Super Nintendo Entertainment System gamesRetail releases
- Sega Genesis gamesLicensed games
Genres
- Space flight simulation gamesSpace combat games
Description adapted from its source, CC BY-SA 4.0.