Ludography
WarpSpeed cover

1992 · Accolade · Flight simulation · Science

WarpSpeed

Timed Nintendo exclusive

The player takes control of a starpilot with a mission to defend star bases from a fleet of invading alien warships. The game takes place from a cockpit perspective from one of four starfighters; the Stinger, Striker, Stalker,or Slasher. The game has 7 battle scenarios and a 4 scenario campaign mode.

Released
1 December 1992
Platforms
SNESSega Genesis
Genres
Flight simulationScienceShooterSimulationSpace simulator
Developers
Accolade
Publishers
Accolade
Modes
Single-player
Perspective
First person
Themes
Science fiction
Country
United States
Languages
English

About

WarpSpeed is a 1992 space flight simulator video game developed and published by Accolade for the Super Nintendo Entertainment System and Sega Genesis.

Keywords

  • shoot 'em up
  • futuristic

Media

WarpSpeed screenshot 1

The articlegameplay, story, development, reception

Gameplay

The premise of WarpSpeed is to rid the current scenario of enemy fighters. Scenarios make use of quadrants in which the player flies sector by sector or uses faster-than-light travel to warp from sector to sector. Most space flight consists of navigating asteroid fields, although some sectors contain mines that must be destroyed. During the course of gameplay, the player receives transmissions regarding various topics, consisting of clearing out minefields to travelling to a specific sector to obtain some manner of space technology before the enemy reaches it. Other transmissions are distress signals from space stations asking for assistance from approaching enemy fighters.

Releases by platformdates and regions as published

PlatformReleasedRegions
SNES31 December 1992North America
Sega Genesis31 December 1993North America

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Collections3 collections

Platform libraries

Genres

Description adapted from its source, CC BY-SA 4.0.