Ludography
51/100
Players5 ratings
75/100
Critics3 reviews
SSX Blur cover

2007 · EA Montreal · Racing · Snowboarding

SSX Blur

Nintendo exclusive

SSX Blur brings back the soul of SSX - remixed, re-energized, and fully realized. Revolutionary controls take full advantage of the Nintendo Wii's potential by putting you in total command of your skier or rider. The new On-the-Ground and In-the-Air controls will translate every motion you make into moves that create mountain legends. One hand controls you as you tear down the mountain; the other unleashes your array of aerial maneuvers.

Released
27 February 2007
Platforms
Wii
Genres
RacingSnowboardingSports
Developers
EA Montreal
Publishers
EA Sports
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
ActionComedy
Age ratings
PEGI 3CERO ACLASS_IND LESRB E
Composers
Junkie XL

About

SSX Blur is a snowboarding and skiing video game, published by Electronic Arts under the EA Sports BIG label and developed by EA Montreal for the Wii. It is the fifth installment in the SSX series. The game was released in the United States on February 27, 2007. The soundtrack was created by Tom Holkenborg.

It is a prequel to SSX on Tour, putting it in the timeline between SSX 3 and SSX on Tour. It is the last game in the series to have the EA Sports BIG branding, as the final installment of SSX would use the standard EA Sports branding instead.

Keywords

  • anime
  • skiing
  • multiple protagonists
  • artificial intelligence
  • snow
  • sequel
  • high score
  • skill points in game
  • motion control
  • commentary
  • in-game radio
  • dynamic soundtrack

Media

SSX Blur screenshot 1

The articlegameplay, story, development, reception

Gameplay

The gameplay in SSX Blur follows a similar format of the previous SSX titles. Like SSX 3, the player progressively works up through 3 peaks on a mountain, participating in races, trick competitions, and the new slalom event to earn prizes and other unlockable material. Players are able to choose from either the traditional snowboards; or skis, as introduced in SSX on Tour.

The game control uses both the Wii Remote and the Nunchuk controller. Movement, speed, and jumping is controlled through the Nunchuk, while, when in the air, the Wii Remote is used to perform tricks. The Wii Remote is also used for throwing snowballs at targets or foes during a race.

Reception

The game received "mixed or average reviews" according to video game review aggregator Metacritic.

GameRevolution gave the game a C rating: "Maybe SSX Blur sums up the first Wii generation – a small-scale game with some interesting but awkward new control ideas, showing the difficulty for developers and players alike in adjusting to Nintendo’s new wave. If you want a smooth downhill ride or a few hours to perfect your shredding, go hit the real slopes before global warming melts us all into little puddles of goo. Blur may be a step in the right direction, but it hasn’t gotten past the bunny slopes yet."

Releases by platformdates and regions as published

PlatformReleasedRegions
Wii27 February 2007North America · Worldwide 27 February 2007 · Europe 16 March 2007 · Japan 13 September 2007

Games like this

Collections3 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.