Ludography
80/100
Players72 ratings
93/100
Critics2 reviews
SSX Tricky cover

2001 · EA Vancouver · Racing · Snowboarding

SSX Tricky

SSX Tricky is a snowboarding video game, the second game in the SSX series published by EA Sports Big & developed by EA Canada. The game was developed under the working title SSX 2.

Released
5 November 2001
Platforms
Game Boy AdvanceGameCubePlayStation 2Xbox
Genres
RacingSnowboardingSports
Developers
EA Vancouver
Publishers
EA Sports Big
Series
SSX
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
Action
Country
France
Age ratings
ESRB E

About

SSX Tricky, also known as SSX 2 or SSX 2: Tricky, is a snowboarding video game, the second game in the SSX series published by Electronic Arts under the EA Sports BIG label and developed by EA Canada. A direct sequel to SSX, the game was originally released in 2001 for PlayStation 2, GameCube, and Xbox, and was later ported to the Game Boy Advance in 2002. SSX 3 followed in 2003.

In SSX Tricky, players can choose among twelve characters, participate in races or trick competitions, and earn rewards. It is named after Run-DMC's "It's Tricky", a song that is featured throughout the game. Additionally, the game includes a behind-the-scenes making-of video, which is labelled DVD Content in the main menu. One of the major new features is the addition of Uber Tricks, absurdly unrealistic and exaggerated tricks, often involving detaching the board from the snowboarder's feet.

Keywords

  • skiing
  • multiple protagonists
  • artificial intelligence
  • revenge
  • snow
  • sequel
  • high score
  • 60 fps on consoles
  • licensed soundtrack
  • combat racing
  • commentary
  • rock music

Media

The articlegameplay, story, development, reception

Gameplay

Gameplay continues the same basic method introduced in the original SSX. The main tracks are remixes from the previous game like Merqury City, which takes place in a New York City-based downtown area, and Tokyo Megaplex, a course resembling a giant pinball machine, plus two new tracks, Garibaldi and Alaska. It features twelve characters: the returning Elise Riggs, Mackenzie "Mac" Fraser (NTSC version), Kaori Nishidake, Zoe Payne, Moby Jones, and Jean-Paul "JP" Arsenault, plus new ones like Psymon Stark, Edward "Eddie" Wachowski, Seeiah Owens, Luther-Dwayne Grady, Marisol Diez Delgado, Broderick "Brodi" Ford, Martin "Marty" Stieber (PAL version), who replaces Mac, and Kim Yuri (NTSC Korean version), who replaces Kaori. Hiro Karamatsu and Jurgen Angermann did not return, which was justified as suffering off-season injuries.

Winning medals in a variety of events unlocks new courses, characters, and boards, as well as improved the boarder's abilities. New outfits may be earned by completing a character's trick book, by doing a number of specific tricks during play. Three kinds of boards are available to players: trick-oriented Freestyle boards, all-around BX boards, and racing-oriented Alpine boards, which are not meant to be ridden backwards.

Development

SSX Tricky was developed by EA Canada and created by Steven Rechtschaffner, who had worked as a producer for EA's FIFA Soccer 96 and the Triple Play baseball series, and was produced by Larry LaPierre and Adam Mackay-Smith, the latter of whom was working on EA's Need for Speed racing series at that time.

The game was originally called SSX: DVD and was intended to be a remixed, enhanced version of the original SSX, capitalizing on the success of the original game. EA Canada intended to add new areas, shortcuts, and subtly change the landscape of the environments of the original game. They also intended to have more interaction during races, redesigned character models, celebrity voice work, character specific cutscenes and more in-game music.

Reception

The PlayStation 2 (PS2) version received universal acclaim, and the GameCube (GC) and Xbox versions received favorable reviews, while the Game Boy Advance (GBA) version received average reviews according to Metacritic, a video game review aggregator. It was a runner-up in GameSpot's annual award categories for the best Xbox game and best alternative sports console game, losing to Halo: Combat Evolved and Tony Hawk's Pro Skater 3, respectively.

Most reviews hesitated before calling the game a true sequel, since it shared a large amount of content with the original SSX, which was published in 2000, and all but two of the courses appear in the original. Peter Suclu reviewed the PS2 version of the game for Next Generation, rating it four stars out of five, and stated: "If you haven't played SSX, this is a must-buy, but if you already own the game, the full-price 'expansion pack' is hardly revolutionary." Reviews like that of IGN's Aaron Boulding complimented the added features, such as Uber tricks and rivalry with other boarders. Some reviewers, such as Shan Satterfield for GameSpot, thought that the improvements over the original were so good that SSX Tricky was billed as the best snowboarding game to date. IGN's Peer Schneider wrote: "Overall, the PS2 SSX Tricky delivers the best control setup for returning players, but if you've never played SSX before you might as well go for the best-looking and sounding version: SSX Tricky for Xbox."

Legacy

SSX Tricky is noted to have increased the popularity of Run-DMC's song "It's Tricky", which is used as the game's main theme. The renowned song's connection to the game and its fans led to its inclusion in the 2012 reboot SSX.

Into the 2020s, amid a number of games getting remade, fans have been clamoring for a remake of SSX Tricky. In 2020, Steven Rechtschaffner, the producer of SSX Tricky, expressed his interest and the possibility of a remake of the game. When the game's successor SSX 3 was re-released for Xbox One in 2018, he was impressed, saying that a remake of SSX Tricky could work. Rechtschaffner said that it is not his decision but rather of the developers and EA, who own the intellectual property.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 25 November 2001Worldwide
GameCube2 December 2001Worldwide · North America 2 December 2001 · Japan 27 December 2001 · Europe 12 July 2002
Xbox10 December 2001Worldwide

Editions and related releases

Ported as
SSX Tricky
Built on it
SSX Tricky

In the same series

Games like this

Collections6 collections

Description adapted from its source, CC BY-SA 4.0.