Ludography
Star Wars Combine cover

1998 · MMORPG · Role-playing

Star Wars Combine

The Star Wars Combine is a game set in the Star Wars Universe. The game has been online since 1998 and although it is technically a browser game, it sees itself rather as an MMORPG. It is programmed and run entirely by volunteers, so playing is free. There are no monthly charges and no premium features that are restricted to players who register a paid account.

Released
3 December 1998
Platforms
Browser
Genres
MMORPGRole-playingSimulation
Developers
—
Publishers
—
Series
Star Wars
Modes
Multiplayer
Perspective
Text
Themes
Science fictionOpen world
Engine
web application
Age ratings
ESRB T

About

Star Wars Combine (SWC) is a real-time massively multiplayer online browser game, set in the Star Wars universe and with a persistent world. It is not licensed by LucasArts, but is permitted to use the setting. It was ranked 88th in the Top 100 games of All-Time by PC Gamer in its March 2012 issue. It is a means to facilitate the meeting of the international community of players via the forums and IRC channels.

Keywords

  • star wars
  • free-to-play

The articlegameplay, story, development, reception

Gameplay

In order to help the players of the game, commonly described as daunting, help, suggestions, and tips from more experienced players are often required to perform some of the basic actions available to a player.

According to François Deliège: "SWC is not only a MMORPG, it also offers the best Star Wars universe simulation fans may ever dream of." Star Wars Combine has its own various game mechanisms related to the physics, economy, politics and engineering in the universe. It requires both logic and socialization skills from the players. All those mechanisms are defined by game rules that are debated between players, written by the game administrator and made available to the whole Star Wars Combine community.

Development

Since its creation in 1998, the simulation has seen a number of upgrades and differing rates of development by volunteers. Moving from a standalone program with web-based community space to a full browser-based online game over the years, there has also been difficulty due to inexperience with other coding languages, lack of funds or any number of other reasons. In recent years, features such as the ability to produce ships, vehicles and gear in factories, basic Player vs Creature (P.v.C) Combat and a canonized Galactic Map have been implemented, leading to better overall gameplay. Reportedly it was one of the first MMORPGs which implemented a web service solution to its architecture in 2005.

Releases by platformdates and regions as published

PlatformReleasedRegions
Browser1 September 1999Worldwide

Editions and related releases

Based on
Star Wars

In the same series

Games like this

Collections3 collections

Description adapted from its source, CC BY-SA 4.0.