Ludography
45/100
Players11 ratings
40/100
Critics1 review
Star Wars: Demolition cover

2000 · Luxoflux · Racing · Shooter

Star Wars: Demolition

Star Wars: Demolition is a vehicular combat game set in the Star Wars universe created by both Luxoflux and LucasArts using the Vigilante 8 game engine. The premise of the game is that the Galactic Empire declares they have officially banned Jabba the Hutt's podraces, so Jabba creates a more life-threatening vehicular combat contest to replace the sport of podracing.

Released
12 November 2000
Platforms
PlayStationDreamcast
Genres
RacingShooterVehicular combat
Developers
Luxoflux
Publishers
Lucasfilm Games
Series
Star Wars
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
ActionScience fiction
Country
United States
Age ratings
ESRB T
Languages
EnglishFrenchGerman

About

Star Wars: Demolition is a 2000 vehicular combat game developed by Luxoflux and published by LucasArts for the PlayStation and Dreamcast. It is set in the Star Wars universe, where the Galactic Empire has banned Jabba the Hutt's podraces, so Jabba creates a more life-threatening vehicular combat contest.

The game received mixed reviews upon release. Critics felt that while the game was fun in short bursts it lost its appeal with extended gameplay.

›Story

The galaxy is engulfed in a devastating civil war. But on the Outer Rim world of Tatooine, crime lord Jabba the Hutt continues to prosper amidst the chaos.

Involved in almost every criminal venture, the Hutt has amassed a vast fortune through gambling, smuggling, and other vile acts. Yet his greed knows no bounds.

The Empire has outlawed the dangerous Podraces, but Jabba has devised an even more dangerous underground contest to attract high-stakes gamblers from across the galaxy to his betting parlors on Tatooine....

Keywords

  • vehicular combat
  • star wars
  • vehicle combat
  • split-screen multiplayer
  • galactic civil war
  • playstation underground

Media

The articlegameplay, story, development, reception

Gameplay

Star Wars: Demolition is a vehicular combat game set in the Star Wars universe. The objective is to be the last vehicle standing by destroying all other combatants. Several powerups can be found on the battlefield which enhance a player's vehicle. These include weaponry, such as thermal detonators, concussion missiles and proton torpedoes, and boost items, which include additional shielding, cloaking, and increasing the fire rate of weapons. Eight playable stages and 13 combatants are included in the game.

Four game modes are offered to players. In Tournament mode players compete in successively harder rounds at a given location. The first round has one enemy combatant, the second has two, and so on. Here players can unlock new characters by completing the mode with at least 10,000 points.

Story

The backstory of Star Wars: Demolition is that the Empire declares a ban on Jabba the Hutt's sport of podracing. To replace this lucrative enterprise, Jabba creates a more life-threatening contest where combatants fight to the death in or on vehicles. Several combatants enter the competition. Boba Fett enters, opting to use only his jetpack.

Fellow bounty hunter and occasional partner Aurra Sing also enters, a swoop bike her vehicle of choice. Other opponents mount various forms of tanks, landspeeders, and even a rancor to compete in this battle to the death.

Development

com. Luxoflux would develop the game while LucasArts would publish it, while in Europe the game would be co-published and distributed by Activision. Before its release it was known as Star Wars: Demolition Racer. This would later be shortened to Star Wars: Demolition.

Luxoflux used the same game engine that was used in Vigilante 8 and its sequel Vigilante 8: Second Offense. It was initially announced as a PlayStation exclusive; in July 2000 it was rumoured that the game would come to Dreamcast. This was confirmed the following month. It was released in November 2000 in North America on both systems.

Reception

Star Wars: Demolition received "mixed or average reviews" on both platforms according to the review aggregation website Metacritic.

Dan Elektro of GamePro's January 2001 issue felt that the PlayStation version's charm runs out quickly, providing little replay value. In the same issue, The Bamboo Carabao said of the Dreamcast version, "After a few hours of Demoltion, fun is the only thing that gets demolished." The reviewer of GameRevolution stated that gameplay is "definitely fun", but that with prolonged play it becomes easier notice the imbalance in gameplay. The game was critically panned in retrospective playthroughs and reviews of the game.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
PlayStation12 November 2000North America · Europe 15 December 2000
Dreamcast19 November 2000North America · Europe 15 December 2000

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
DreamcastT-13010D-18Europe—
T-13010D-60Europe—
T-23003NNorth America—
PlayStationSLES-03273Europe—
SLES-03274Europe—
SLES-03275Europe—
SLUS-01183North America—
SLUS-90088North America—

Box artone per regional release we hold art for

Editions and related releases

Ported as
Star Wars: Demolition

In the same series

Games like this

Collections6 collections

Series and characters

Description adapted from its source, CC BY-SA 4.0.