Ludography
Star Wars: Tiny Death Star cover

2013 · Disney Mobile · Simulation

Star Wars: Tiny Death Star

Star Wars: Tiny Death Star was a business simulation video game developed by Disney Mobile and NimbleBit, and published by LucasArts for Android, iOS, Windows Phone, and Windows 8/RT devices. It is based on NimbleBit's previous game, Tiny Tower, and is set in the Star Wars universe.

Released
11 October 2013
Platforms
AndroidWindowsWindows RTiOS
Genres
Simulation
Developers
Disney MobileNimbleBit
Publishers
Lucasfilm Games
Series
Tiny TowerStar Wars
Modes
Single-player
Perspective
Side view
Themes
Science fiction
Country
United States
Age ratings
PEGI 7

About

Star Wars: Tiny Death Star is a 2013 business simulation video game developed by Disney Mobile and NimbleBit, and published by Disney Mobile for Android, iOS, Windows Phone, and Windows 8/RT devices. It was based on NimbleBit's previous game, Tiny Tower, and was set in the Star Wars universe.

Star Wars: Tiny Death Star was announced by Disney Interactive Studios on October 4, 2013. It was released in Australia and New Zealand for Android devices on October 12, 2013 and in Australia for iOS devices on October 15, 2013. It was released worldwide on November 7, 2013, for Android, iOS, Windows Phone, Windows 8 and Windows RT devices.

›Story

Amidst a civil war in a galaxy far, far away, the Emperor is building a Death Star level by level, and he needs your help. Intergalactic war is expensive, and space stations are, too. Do you have any idea how much it costs to build one the size of a moon?

Live life on the dark side, and join Emperor Palpatine and Darth Vader on a mission to attract Galactic bitizens, run intergalactic businesses, and build an all-new Death Star! With that hard-earned money, fund the Empire’s evil schemes to defeat the Rebels and conquer the galaxy once and for all!

Keywords

  • star wars
  • management
  • touch controls

Media

Star Wars: Tiny Death Star screenshot 1

The articlegameplay, story, development, reception

Gameplay

The goal is to build and expand a Death Star, while attracting virtual people known as galactic Bitizens to build and run virtual businesses within the Death Star.

The lowest floor of the tower, a lobby, has an elevator where bitizens can randomly appear. They will have a speech bubble above their head, with a number denoting which floor they would like to be taken to. If they are taken to a residential floor which has not been fully occupied, they will automatically inhabit that floor and become a resident of the tower. Each bitizen has a skill level out of 9 for each category of commercial floor, showing how good they are at each type of trade.

Reception

At the time of the game's release, the iOS version received "mixed or average reviews" according to the review aggregation website Metacritic.

Releases by platformdates and regions as published

PlatformReleasedRegions
Android7 November 2013Worldwide
Windows7 November 2013Worldwide
iOS7 November 2013Worldwide

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Series and characters

Description adapted from its source, CC BY-SA 4.0.