Ludography
Stellar Crusade cover

1988 · 4X · Strategy

Stellar Crusade

Stellar Crusade is a two player game of exploitation and conquest on an interstellar scale. Two rival factions, The League and The People's Holy Republic, compete over a span of decades for control of a small, but richly endowed, star cluster in a remote arm of the galaxy.

Released
1988
Platforms
AmigaAtari STAtari ST/STEMS-DOS
Genres
4XStrategyTurn-based strategy
Developers
—
Publishers
—
Perspective
Text
Themes
Science fiction
Country
United States

About

Stellar Crusade is a 4X strategy video game released in 1988 by Strategic Simulations. Players control one or both of two spacefaring empires at war with each other, depending on whether it is played in a single-player campaign or multiplayer.

Media

Stellar Crusade screenshot 1

The articlegameplay, story, development, reception

Gameplay

Two spacefaring empires, the Corporate League and the People's Holy Republic, clash as both expand into the same area. Players always control the Corporate League; either the computer or another player can control the People's Holy Republic. Gameplay is divided into two phases: economic and movement. The economic phase consists of managing planets, their production, and their resources.

The movement phase allows players to position their space fleets. Once both phases complete, combat is resolved. The game is turn-based.

Reception

Hosea Battles of Computer Gaming World criticized the game's manual as being useless in explaining the highly complex gameplay but said that Stellar Crusade can be "very satisfying" if one puts forth the substantial effort needed to understand it. Computer Gaming World editor Russell Sipe later cited "inside sources at SSI" as saying that a dozen pages had been removed from the manual to make it "less imposing". George Miller of STart wrote that it is "not a beginner's game" but recommended it to veteran strategy gamers who are looking for a challenge. Steve Panak of Antic said that he had hoped for a rival to Empire: Wargame of the Century.

Its "complexity level requires a warning label", he warned. Panak concluded that for those willing to give the "substantial commitment of time" required to learn how to play, "you won't find a more detailed outer space simulation on this planet, or any other". Mike Woodhouse reviewed Stellar Crusade for Games International magazine, giving it 4 stars out of 5, and stated that "this is a game that almost couldn't fail with me. I'm glad to report that it didn't".

Releases by platformdates and regions as published

PlatformReleasedRegions
Amiga31 December 1988Worldwide
Atari ST/STE31 December 1988Worldwide
MS-DOS31 December 1988Worldwide

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Description adapted from its source, CC BY-SA 4.0.