Ludography
40/100
Players7 ratings
39/100
Critics5 reviews

Where to get it

Stormrise cover

2009 · Creative Assembly · Real-time strategy · Real-time tactics

Stormrise

Stormrise is a real-time tactics video game developed by The Creative Assembly's Australian studio and published by Sega for Microsoft Windows, PlayStation 3, and Xbox 360.

Released
24 March 2009
Platforms
PlayStation 3WindowsXbox 360
Genres
Real-time strategyReal-time tacticsStrategy
Developers
Creative Assembly
Publishers
—
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
Science fiction
Country
Australia
Age ratings
GRAC 19+ESRB MPEGI 16
Composers
Jeff van Dyck

About

Stormrise is a 2009 real-time tactics video game developed by Creative Assembly's Australian studio and published by Sega for Microsoft Windows, PlayStation 3, and Xbox 360. It is set in a post-apocalyptic world.

Keywords

  • post-apocalyptic
  • evolution
  • mech
  • robots
  • war
  • steam
  • psychic abilities
  • achievements
  • mutants
  • teleportation
  • playstation network
  • digital distribution

Media

The articlegameplay, story, development, reception

Gameplay

The game is a real-time tactics game, with the ability to control units in the air, on the surface, and underground.

Story

In the near future, a network of orbital weather control satellites was created to prevent an environmental disaster, but the satellites malfunctioned, triggering a catastrophic event known as simply "The Event", in which firestorms ravaged the surface of the Earth. A select few were chosen to go into cryogenic stasis and rebuild society, while the rest were left to die. After a few decades, two civilizations began to emerge. Those who went into stasis would reawaken and form the technologically advanced Echelon, while those who were left behind would adapt to the new environment and become the tribal Mutant Sai. the protagonist is commander geary who faced the leader of the sai meridian

The Echelon: A technologically advanced race that endured the planet's fallout by way of cryogenic stasis.

Development

Stormrise was in development at Creative Assembly's Australian studio and was released for the Xbox 360, Microsoft Windows, and PlayStation 3 in March 2009. The Windows version requires Windows Vista as the engine has been built on and designed around DirectX 10.1.

Reception

The PlayStation 3 version received "mixed" reviews, while the PC and Xbox 360 versions received "generally unfavorable reviews", according to the review aggregation website Metacritic.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 324 March 2009North America · Europe 27 March 2009
Windows24 March 2009North America · Europe 27 March 2009
Xbox 36024 March 2009North America · Europe 27 March 2009

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Publishers

Description adapted from its source, CC BY-SA 4.0.