Ludography
Strike Fleet cover

1987 · Lucasfilm Games · Computer wargame · Simulation

Strike Fleet

Strike Fleet is a naval military simulator in which the player commands a fleet of warships in real-time through a series of missions inspired by real-life conflicts.

Released
6 June 1987
Platforms
AmigaApple IIAtari ST/STECommodore 64Commodore C64/128/MAXMS-DOS
Genres
Computer wargameSimulationStrategy
Developers
Lucasfilm Games
Publishers
Electronic Arts
Modes
Single-player
Perspective
First personText
Themes
HistoricalWarfare
Country
United States

About

Strike Fleet is a 1988 video game developed by Lucasfilm Games and published by Electronic Arts. It was released for the Amiga, Apple II, Atari ST, Commodore 64, and MS-DOS. Strike Fleet is the unofficial sequel to the war game PHM: Pegasus.

The player controls either the American or British Fleets over the course of ten scenarios, of which the last four can be played as a single campaign. The player must fight against the navy and air force of various other nations including Argentina, the Soviet Union, and Iran.

Keywords

  • modern warfare
  • helicopter
  • ship simulator
  • battleship
  • modern military
  • submarine
  • naval warfare

Media

Strike Fleet screenshot 1

The articlegameplay, story, development, reception

Reception

Evan Brooks of Computer Gaming World in April 1988 rated Strike Fleet 3.5 stars out of five. He thought that the game improved upon PHM: Pegasus due to the added excitement and variety, while still maintaining quality graphics and historical accuracy. Brooks questioned some decisions regarding the user interface for the bridge and weapons systems. In June 1992 and January 1994 he reiterated his 3.5 stars rating: "Good graphics and game play do much to overcome certain historical inaccuracies ... but switching from bridge-to-bridge to effect changes can be an awkward experience".

Hartley, Patricia, and Kirk Lesser of Dragon rated Strike Fleet five out of five stars in June 1988, stating that Strike Fleet was "a software program you must consider for purchase". They praised its scope, graphics, and documentation, and thought the ten included scenarios offered "hours of intense excitement". The Lessers concluded "LucasFilm is to be heartily congratulated".

Releases by platformdates and regions as published

PlatformReleasedRegions
Commodore C64/128/MAX6 June 1987North America
Apple II31 December 1987North America
MS-DOS31 December 1988North America
Atari ST/STE31 December 1991Europe
Amiga31 December 1991North America

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.