Ludography
66/100
Players17 ratings
93/100
Critics2 reviews
More scores
Metacritic21 critic reviews
75/100
Metacritic usersuser score
62/100
GameFAQsTough
3.43/5
Player reviews
88% positive6,443 reviews
Steam Deck
Playable
Runs on
Windows, Mac, Linux
Price
Free

Where to get it

Super Crate Box cover

2010 · Vlambeer · Action · Arcade

Super Crate Box

Timed PlayStation exclusive

Vlambeer's SUPER CRATE BOX is coming to bring back the glory of the golden arcade age, when all that really mattered was getting on that high score list. Grab your baseball cap and loosen your pants, it's time to fight endless hordes of enemies and collect every weapon crate you can. Prepare for an arcade delight with tight controls, refreshing game mechanics, cracking retro art and a terribly hip chiptune soundtrack.

Released
11 May 2010
Platforms
AndroidCommodore 64LinuxNintendo SwitchOuyaPlayStation VitaWindowsiOSmacOS
Genres
ActionArcadeIndiePlatformerShoot 'em upShooter
Developers
VlambeerRami Ismail
Publishers
Vlambeer
Modes
Single-player
Perspective
Side view
Themes
ActionComedy
Engine
GameMaker
Country
Netherlands
Age ratings
PEGI 3ESRB E
Languages
English
Time to beat
1hmain story11hcompletionist

About

Super Crate Box is a shoot 'em up and indie game by Vlambeer. It was first released for Microsoft Windows on 22 October 2010, and was followed with ports to Mac OS X on 26 November 2010, to iOS on 4 January 2012, and to PlayStation Vita on 3 October 2012. A Commodore 64 demake of the game was developed by Paul Koller, with music by Mikkel Hastrup, and published by RGCD as Super Bread Box on 22 October 2013.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Super Crate Box's core gameplay revolves around a 2D map. Enemies continually spawn from the top of the map, and come in three varieties: small, large and flying. A crate is always available in a random location on the map, and picking up a crate gives one of 14 weapons, selected at random. At all times, there is a fire pit at the bottom of the map.

If an enemy reaches the bottom of the map and falls into the pit, it will respawn at the top of the map with the same health but moving considerably faster. Contact with an enemy results in immediate death.

Development

In 2012, Super Crate Box was ported to the Commodore 64 home computer by Paul Koller. This conversion became available as a cartridge on 3 October 2013 under the title Super Bread Box. The version features three new and exclusive Commodore 64-themed levels, in addition to the original three, as well as online high score tables, but lacks the SFMT and Ambush modes due to limitations of the hardware.

Reception

The PlayStation Vita and iOS versions received "generally favourable reviews", while the Switch version received "mixed" reviews, according to the review aggregation website Metacritic. Mike Mason of Push Square said of the Vita version, "it's a twitch platformer-cum-shooter that preys on compulsion", and added, "If you dare to open the box on a lazy day, don't expect to close it again for an hour." Edge said of the iOS version, "The challenge is fierce; as your tally climbs above its previous best, the accompanying exclamation mark is a virtual eyebrow raised in surprise at your achievement." Brad Nicholson of TouchArcade said of the same iOS version, "The hooks are in its constituent parts, which seamlessly blend into a cacophony of arcade action surrounding this pure purpose of play."

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows22 October 2010Worldwide
macOS26 November 2010Worldwide
PlayStation Vita3 October 2012Worldwide
iOS19 December 2012Worldwide
Ouya4 July 2013North America
Nintendo Switch1 October 2019North America · Europe 1 October 2019

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Licensing

Description adapted from its source, CC BY-SA 4.0.