
- 60/100
- Players5 ratings

1991 · Culture Brain · Action role-playing · Adventure
Super Ninja Boy
Nintendo exclusive
Super Ninja Boy is an action RPG for one or two players. In a two player game, each player controls either Jack or Ryu. In a one player game, only Jack appears. A second player may join at any time by visiting a convenience store.
- Released
- 1991
- Platforms
- SNESWii U
- Genres
- Action role-playingAdventureRole-playing
- Developers
- Culture Brain
- Publishers
- —
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / IsometricSide view
- Themes
- Action
- Country
- Japan
- Age ratings
- CERO A
- Languages
- English, Japanese
About
Super Ninja Boy JPN is an action role-playing game released by Culture Brain for the Super Famicom in Japan in 1991, and the Super NES in North America in 1993. It features random encounters with side-scrolling battles, although some boss battles are fought with a traditional menu-based system. There are also a few platforming sections.
In single-player mode, the main character is Jack. The game can be switched between single player and multiplayer at will, with the second player controlling Ryu. Jack and Ryu share statistics, so one character never overpowers the other.
Keywords
- martial arts
- nintendo switch online
- fan translation - german
Media

The articlegameplay, story, development, reception
Gameplay
Super Ninja Boy combines classic role-playing video game elements with action game elements. The player controls the main character Jack (or two players can control both Jack and Ryu) and randomly encounters enemies on the world map and in dungeons. In side-scrolling battles, the player can jump, punch, throw enemies, use items like shurikens or techniques such as the super jump or fireball. Battles take place in a beat'em up style and end after a specific number of enemies are killed (no matter how many are still remaining on screen). Boss battles are fought in a turn-based RPG style, using the same items and skills as normally.
There are also some 2D platform areas, which play the same as the normal battles without depth (the player can only go right or left).
Releases by platformdates and regions as published
Editions and related releases
- Included in
- 16bit-Collection Culture Brain Vol. 01
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Collections3 collections
Platform libraries
- Super Nintendo Entertainment System gamesRetail releases
- Virtual Console games for Wii U (Japan)Titles › Super Famicom
- Nintendo ClassicsStandard subscription › Super Nintendo Entertainment System
Description adapted from its source, CC BY-SA 4.0.