
- 67/100
- Players20 ratings

1991 · Tokyo Shoseki · Sports · Tennis
Super Tennis
Nintendo console exclusive
Super Tennis is a 1991 tennis video game for the Super NES. It released at early points in the Super Nintendo's shelf lives and utilized mode 7.
- Released
- 30 August 1991
- Platforms
- ArcadeNintendo SwitchSNES
- Genres
- SportsTennis
- Developers
- Tokyo Shoseki
- Publishers
- Nintendo
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- ActionNon-fiction
- Country
- Japan
- Age ratings
- ESRB E
- Languages
- English
About
Super Tennis is a 1991 tennis video game developed by Tose and published by Tonkin House for the Super Nintendo Entertainment System. Nintendo localized the game and released it outside Japan. It utilizes mode 7 graphics.
Keywords
- tennis
- licensed game
- nintendo super system
- nintendo switch online
- nintendo gateway system
Media
The articlegameplay, story, development, reception
Gameplay
The game itself features three different modes: Doubles mode, World Circuit mode, and Singles mode, in which the player competes against a human or chosen computer opponent. In doubles mode, the player and a human teammate can face the CPU. Said-players can each pair with a CPU opponent, or one player can pair with a CPU opponent to face two other computer opponents. Circuit mode is the most unlike the other modes and featuring a wide range of sequential tours the player can choose to battle through each to earn ranking points, with aim to finish number one in the rankings. There are four minor tournaments and four major tournaments, each taking place on one of three surfaces that each have different effects on how the ball bounces; the tournaments are based on real-life counterparts and include nearly every world tournament in existence at that current time.
All tennis players, whether playable or the opponents, are cute, short representations of the then-top world players, though their last names are left out of the game. Each playable tennis player has their own talents on the court. Multiple of the right-hand buttons of the SNES controller perform different tennis racket moves and the direction of the ball when hit is influenced by the control pad, which also moves the player around their side of the tennis court in anticipation of the ball. Super Tennis takes time to master, as the game itself neither tells the player how to play, nor gives them any knowledge on how the many different playable characters subtly differ in play style.
Reception
According to Famitsu, Super Tennis sold 7,095 copies in its first week on the market and 27,930 copies during its lifetime in Japan. The Japanese publication Micom BASIC Magazine ranked the game ninth in popularity in its November 1991 issue. It also received acclaim from critics.
Mean Machines magazine declared it to be "the best tennis game available [as of October 1991]" and scored all aspects of the game very highly, from sound, to gameplay, to their impressions overall. They were impressed by the attention to detail, like how ball runners get the ball off of the court whenever it gets caught in the net. Computer and Video Games' editors said that Super Tennis is "more fun than should be allowed" when a set is played against a friend. They also echoed the declaration that this was the best tennis game available up until that point.
Releases by platformdates and regions as published
Title IDsone per regional release, with its latest update
Box artone per regional release we hold art for
Decompilations and portscommunity projects that rebuild or port the game
Static recompilation · Active · On gameport
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Collections6 collections
Platform libraries
- Super Nintendo Entertainment System gamesRetail releases
- Nintendo ClassicsStandard subscription › Super Nintendo Entertainment System
Years
- Games released in 2019List › July–September
Genres
- Tennis gamesGames
Publishers
- Nintendo arcade gamesArcade products › Nintendo Super System
- Nintendo home gamesSuper NES/Super Famicom
Description adapted from its source, CC BY-SA 4.0.

