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Superman: The Game cover

1984 · First Star Software · Action · Action-adventure

Superman: The Game

Superman is a video game released for home computers. The plot has Superman going after Darkseid.

Released
1984
Platforms
Acorn ElectronAmstrad CPCAtari 8-bitBBC Microcomputer SystemCommodore 16Commodore 64Commodore C64/128/MAXZX Spectrum
Genres
ActionAction-adventureArcade
Developers
First Star SoftwareAackosoft
Publishers
First Star SoftwarePrism Leisure Corporation Plc
Modes
Single-player
Perspective
Third personSide view
Themes
FantasyScience fiction
Country
United States
Languages
English

About

Superman: The Game is a 1985 video game designed by Fernando Herrera and published in the US by First Star Software for the Commodore 64. For European release, Superman was ported the Acorn Electron, Amstrad CPC, Atari 8-bit computers, BBC Micro, and ZX Spectrum.

Keywords

  • action-adventure
  • superhero
  • licensed game
  • based on - comics

Media

The articlegameplay, story, development, reception

Gameplay

The game is for 2 players (or 1 vs the computer) and pits Superman against the character Darkseid. The object of the game is to save citizens of Metropolis (playing as Superman), or lure them to an underground lair (playing as Darkseid).

The game area is split into six sectors; 3 in the streets of Metropolis and 3 underground. Frantic citizens are running around the city and can be directed by deflectors (which can be set in certain directions) or by using super powers (Superman can pick up and carry citizens, Darkseid can teleport them). The players cannot leave a sector until they collect a diamond (or a number of diamonds depending on the difficulty setting). They then get to choose which sector to move to.

Reception

Computer Entertainer praised Superman: The Game's graphics, recommending it for fans of "shoot-'em-up" arcade styled-games as a refreshing change from other adventure and strategy games on the market. Ahoy! said "there's very little original or exciting" in the game. While stating that the Metropolis levels were "far more interesting" because of "rudimentary strategy segments", the magazine concluded that Superman "never really gets off the ground".

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
BBC Microcomputer System31 December 1986Europe
Commodore 1631 December 1986Europe
Commodore C64/128/MAX31 December 1986North America
ZX Spectrum31 December 1986Europe
Atari 8-bit31 December 1986Europe
Amstrad CPC31 December 1986Europe

Editions and related releases

Based on
Superman
Derived from
Superman

Games like this

Collections5 collections

Licensing

Description adapted from its source, CC BY-SA 4.0.