
- 20/100
- Players5 ratings

1984 · First Star Software · Action · Action-adventure
Superman: The Game
Superman is a video game released for home computers. The plot has Superman going after Darkseid.
- Released
- 1984
- Platforms
- Acorn ElectronAmstrad CPCAtari 8-bitBBC Microcomputer SystemCommodore 16Commodore 64Commodore C64/128/MAXZX Spectrum
- Genres
- ActionAction-adventureArcade
- Developers
- First Star SoftwareAackosoft
- Publishers
- First Star SoftwarePrism Leisure Corporation Plc
- Modes
- Single-player
- Perspective
- Third personSide view
- Themes
- FantasyScience fiction
- Country
- United States
- Languages
- English
About
Superman: The Game is a 1985 video game designed by Fernando Herrera and published in the US by First Star Software for the Commodore 64. For European release, Superman was ported the Acorn Electron, Amstrad CPC, Atari 8-bit computers, BBC Micro, and ZX Spectrum.
Keywords
- action-adventure
- superhero
- licensed game
- based on - comics
Media
The articlegameplay, story, development, reception
Gameplay
The game is for 2 players (or 1 vs the computer) and pits Superman against the character Darkseid. The object of the game is to save citizens of Metropolis (playing as Superman), or lure them to an underground lair (playing as Darkseid).
The game area is split into six sectors; 3 in the streets of Metropolis and 3 underground. Frantic citizens are running around the city and can be directed by deflectors (which can be set in certain directions) or by using super powers (Superman can pick up and carry citizens, Darkseid can teleport them). The players cannot leave a sector until they collect a diamond (or a number of diamonds depending on the difficulty setting). They then get to choose which sector to move to.
Reception
Computer Entertainer praised Superman: The Game's graphics, recommending it for fans of "shoot-'em-up" arcade styled-games as a refreshing change from other adventure and strategy games on the market. Ahoy! said "there's very little original or exciting" in the game. While stating that the Metropolis levels were "far more interesting" because of "rudimentary strategy segments", the magazine concluded that Superman "never really gets off the ground".
Releases by platformdates and regions as published
Editions and related releases
- Based on
- Superman
- Derived from
- Superman
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Collections5 collections
Platform libraries
- Amstrad CPC games
- Commodore 16 gamesGames
- ZX Spectrum games
- Acorn Electron gamesAcorn Electron
Licensing
- Games based on DC ComicsVideo games › 1970s–1980s
Description adapted from its source, CC BY-SA 4.0.
