Ludography
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The Amazon Trail cover

1994 · Minnesota Educational Computing Consortium · Adventure · Educational

The Amazon Trail

Amazon trail is an educational adventure game. You venture back through time to meet the Inca king and deliver him the cinchona plant together with many valuable gifts. The knowledge of the rain forest is the key to successes. Your main goal is to survive the journey and, if possible, bring as many additional gifts to the Inca king.

Released
1994
Platforms
MS-DOSWindowsmacOS
Genres
AdventureEducationalSimulation
Developers
Minnesota Educational Computing Consortium
Publishers
—
Modes
Single-player
Perspective
First personThird person
Themes
Educational
Country
United States

About

The Amazon Trail is an educational computer game created by MECC. It was inspired by the popularity of The Oregon Trail, featuring the areas surrounding the Amazon River and some of its tributaries. In this 2D adventure, the player is asked to set out on a journey up the Amazon, hoping to make it to the lost Inca village of Vilcabamba. Along the way, the player learns about the people who live on and use the river for their survival.

The Amazon Trail is known for being significantly more difficult than its predecessors in the franchise, such as The Oregon Trail. x and 1996 for Windows and Macintosh. Amazon Trail II was released as a sequel to this game and Amazon Trail 3rd Edition was a re-release of that sequel with performance enhancements and new additions.

Keywords

  • amazon
  • photography
  • fishing
  • edutainment
  • billiards

Media

The Amazon Trail screenshot 1

The articlegameplay, story, development, reception

Gameplay

At the start of the game, the player has been transported to Belém, Brazil, and is given the option of choosing one of two native guides (Isabel or Antonio), who offer advice over the course of the game pertinent to navigating the river and maintaining ample supplies and good health. Each guide comes equipped with a slightly different spread of supplies (Antonio has more tents, while Isabel has more food). Players may come across various people along the river, taking photographs of the flora and fauna of the area, fishing, and canoeing.

Players must navigate the treacherous waters of the Amazon to avoid hitting other boats, logs, and whirlpools or paddling up the wrong tributary, travel through the forest in search of exotic plants and animals to photograph and identify, use harpoons to fish in the river and then identify whether the catch is edible, and trade with the individuals encountered at the various stops along the river. In order to aid in identification, each time a picture is taken or fish caught, the player has the option of checking the guide, which lists all of the species in the game except for the "new species".

Story

During the opening sequence, a short animation displays a person asleep in bed, coincidentally, in Peru, Indiana. They are visited during a dream by a jaguar who calls himself the jaguar of the Inca King. The jaguar explains that the Inca people are endangered by malaria and European explorers, and the player will be taken back in time in order to search for cinchona and deliver it to the king. The jaguar from the dream appears throughout the game as a hazy vision, running off a checklist of items desired by the Inca King, and offering various gloomy sentiments about the rainforest in general.

Reception

Computer Gaming World in 1993 warned of The Amazon Trail's "severe" hardware requirements, but approved of the "entertaining adventure's ... splendid animation and authentic native music", and its teaching of planning, research skills, and history.

The game sold more than one million units.

Releases by platformdates and regions as published

PlatformReleasedRegions
MS-DOS31 December 1993North America
Windows31 December 1996North America
macOS31 December 1997North America

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.