
- 76/100
- Players199 ratings
- 82/100
- Critics5 reviews
More scores
- Metacritic17 critic reviews
- 77/100
- Metacritic usersuser score
- 69/100
- GameFAQsTough
- 3.53/5
- Player reviews
- 89% positive111,032 reviews
- Steam Deck
- Verified
- Runs on
- Windows, Mac, Linux
- Price
- US$19.99
Where to get it

2017 · Action-adventure · Adventure
The Long Dark
Welcome to The Long Dark, the innovative exploration-survival experience Wired magazine calls "the pinnacle of an entire genre". The game is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness in the aftermath of a geomagnetic disaster. There are no zombies but only you, the cold, and all the threats Mother Nature can muster.
- Released
- 1 August 2017
- Platforms
- LinuxNintendo SwitchPlayStation 4PlayStation 5WindowsXbox OneXbox Series X/SmacOS
- Genres
- Action-adventureAdventureIndiePost-apocalypticShooterSimulationStrategySurvival
- Developers
- —
- Publishers
- —
- Modes
- Single-player
- Perspective
- First person
- Themes
- ActionSurvivalSandboxOpen world
- Country
- Canada
- Age ratings
- GRAC 12+PEGI 16ACB MESRB T
- Languages
- Chinese (Simplified), Chinese (Traditional), Dutch, English, English (UK), Finnish, French, German, Italian, Japanese, Korean, Norwegian and 8 more
- Time to beat
- 24hmain story248hcompletionist
- Directors
- Raphael van Lierop
- Composers
- Cris Velasco, Sonic Mayhem
About
The Long Dark is a 2017 survival video game developed and published by Hinterland. The player assumes the roles of crash-landed bush pilot Will Mackenzie and medical doctor Astrid Greenwood who must survive the frigid Canadian wilderness after a geomagnetic storm. The game received seed financing from the Canada Media Fund, and further funding was secured through a successful Kickstarter campaign in October 2013.
An alpha version was released through Steam Early Access in September 2014. The alpha version was later launched on the Xbox One as one of the first two launch titles associated with Microsoft's Game Preview Program in June 2015. Early reviews of the alpha release were generally positive, and the game went on to sell around 750,000 copies by April 2016. It was officially released on all aforementioned platforms on August 1, 2017, as well as for PlayStation 4.
›Story
Bright lights flare across the night sky. The wind rages outside the thin walls of your wooden cabin. A wolf howls in the distance. You look at the meager supplies in your pack, and wish for the days before the power mysteriously went out. How much longer will you survive?
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The Long Dark is a survival game which takes place in the frigid Canadian wilderness, and is played from a first-person perspective. The player must manage their body temperature, calorie levels, hunger, weight, and fatigue. The Long Dark has three game modes available to the player: story, survival, and challenge.
The game's map is divided up into 12 main regions: Mystery Lake, Coastal Highway, Pleasant Valley, Forlorn Muskeg, Desolation Point, Timberwolf Mountain, Mountain Town, Broken Railroad, Hushed River Valley, Bleak Inlet, Ash Canyon, and Blackrock Mountain. Alongside these are transition regions, which are significantly smaller and whose purpose is to connect these regions together through a small region. They are: Crumbling Highway, Keeper's Pass North, Keeper's Pass South, Ravine, and Winding River. The Tales from the Far Territory DLC added four regions: Transfer Pass, Forsaken Airfield, Zone of Contamination, and Sundered Pass, and a smaller connecting region being the Far Range Branch Line.
Development
Following completion of his work as director on Warhammer 40,000: Space Marine, Raphael van Lierop left Relic Entertainment to work on projects which he felt were "more personal" and "more representative of [his] values". Van Lierop also left Vancouver, moving his family from the city to the Comox Valley in the northern part of Vancouver Island. Inspired by these new surroundings, he formed Hinterland and began to work on The Long Dark, a game about surviving the Canadian wilderness. Hinterland wanted to explore a post-apocalyptic world from the fringes, away from the urban apocalypse, which "we've all seen a million times" and away from "B-movie cliches like zombies".
Van Lierop was also keen to impart a Canadian identity upon the game, having been frustrated with homogenised AAA video games which sacrificed character for mass market appeal. He summed up his approach with, "I'm Canadian. This game is Canadian. Deal with it."
Reception
Following a period of alpha access exclusive to backers of the crowdfunding campaign, a version of the game featuring only its sandbox-style survival mode was released on Steam Early Access in September 2014 for Windows. It later arrived on Linux in November 2015. Early impressions from critics were generally favorable, but noted the incomplete nature of the game.
Leif Johnson, writing for PC Gamer in June 2014, felt that the game's small, unchanging map rewarded route memorisation, and the game was most engaging when allowing the player to discover things for themselves. Andy Kelly, writing for the same publication a month later, praised the atmosphere, highlighting the art style, sound design, and lighting. Kelly felt that the game's "focus on atmosphere and environmental survival" made it "[stand] out in an increasingly crowded genre."
Releases by platformdates and regions as published
Editions and related releases
- Expansions
- The Long Dark: WintermuteThe Long Dark: Tales from the Far TerritoryThe Long Dark: Iron Road
- Built on it
- The Long Dark: WintermuteThe Long Dark: Tales from the Far TerritoryThe Long Dark: Iron Road
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Collections6 collections
Platform libraries
- Xbox Live games on Windows 10Xbox Live Games on Windows 10 › List
- Xbox One games (A–L)List
- Xbox One X enhanced gamesList of enhanced titles
- PlayStation 4 games (A–L)List
- Nintendo Switch games (H–P)List
Genres
- Survival gamesList
Description adapted from its source, CC BY-SA 4.0.
