Ludography
Trizeal cover

2005 · Triangle Service · Shoot 'em up

Trizeal

A sci-fi vertical-scrolling shooter directly ported from its arcade incarnation.

Released
7 April 2005
Platforms
DreamcastPlayStation 2
Genres
Shoot 'em up
Developers
Triangle Service
Publishers
Taito
Modes
Single-player
Country
Japan
Languages
Japanese

About

Trizeal is a Japanese vertically scrolling shooter developed by Triangle Service and released as an arcade video game in 2005. It was ported to the Dreamcast and PlayStation 2.

Keywords

  • fan translation - english

The articlegameplay, story, development, reception

Gameplay

Players control and can transform a spaceship into three forms (which alternates weapon attacks), working through multiple levels and boss sequences. The game can be played in four different screen modes, with one mode mimicking the narrow arcade version. A ship from Triangle Service's previous release, XII Stag, is hidden in the game and can be unlocked by holding the "X" button before selecting a stage in Stage Attack mode. The power-ups can be used to upgrade each separate weapon respectively.

There are six levels in the game, they get progressively harder until the last stage which consists of only two bosses. Two unlockable modes become available when the game is completed, they are Omake mode and Lifting mode. Omake mode is a short level which has denser bullet patterns than the normal game, lifting mode is where you have to juggle a stone on your ship to score points.

Releases by platformdates and regions as published

PlatformReleasedRegions
Dreamcast31 December 2005Japan

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Collections4 collections

Platform libraries

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Description adapted from its source, CC BY-SA 4.0.