Ludography
80/100
Players7 ratings
70/100
Critics1 review
Ultimate Ghosts 'n Goblins cover

2006 · Tose Co. · Adventure · Hack and slash

Ultimate Ghosts 'n Goblins

PlayStation exclusive

Ultimate Ghosts 'n Goblins is the first game in the series to employ 3D graphics, while maintaining much of the 2D gameplay mechanics of the earlier games. It also marks the return of the series' project head, Tokuro Fujiwara.

Released
13 August 2006
Platforms
PlayStation Portable
Genres
AdventureHack and slashPlatformer
Developers
Tose Co.
Publishers
Capcom
Modes
Single-player
Perspective
Side view
Themes
ActionHorror
Country
Japan
Age ratings
ESRB E10+PEGI 7
Directors
Tokuro Fujiwara

About

Ultimate Ghosts 'n Goblins is a video game in Capcom's Ghosts 'n Goblins series, developed by Tose and published by Capcom. It was released for the PlayStation Portable on August 3, 2006, in Japan and August 29, 2006, in North America. Ultimate Ghosts 'n Goblins is the first game in the main series to employ 3D graphics, while maintaining much of the 2D gameplay mechanics of the earlier games. It also marks the return of the series' project head, Tokuro Fujiwara.

The game follows the classic scenario of the heroic knight Arthur battling with demons but includes a large number of changes.

Keywords

  • ghosts
  • demon
  • skeleton
  • explosion
  • digital distribution
  • throwing weapons
  • playstation tv support

Media

Ultimate Ghosts 'n Goblins screenshot 1

The articlegameplay, story, development, reception

Gameplay

There are three specific game modes available from the start:

Novice Mode

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation Portable13 August 2006Japan · North America 29 August 2006 · Europe 8 September 2006 · Australia 14 September 2006

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Collections2 collections

Description adapted from its source, CC BY-SA 4.0.