Ludography
52/100
Players6 ratings
77/100
Critics3 reviews

Where to get it

Unit 13 cover

2012 · Zipper Interactive · Shooter · Strategy

Unit 13

PlayStation exclusive

Unit 13 plays much like the SOCOM franchise. The camera stays directly behind the player character in third-person, or otherwise shifts to first person aim if the player selects the option to zoom in with guns that have the compatible attachments. Objectives can be completed in any order in each mission, with some missions allowing taking any approach to accomplish a goal (Direct Action) while others have certain conditions, such as requiring stealth.

Released
6 March 2012
Platforms
PlayStation Vita
Genres
ShooterStrategyThird-person shooter
Developers
Zipper Interactive
Publishers
Sony Interactive Entertainment
Modes
Single-player
Perspective
Third person
Themes
ActionWarfare
Country
United States
Age ratings
ESRB TPEGI 16
Composers
Justin Burnett

About

Unit 13 is a third-person shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment for the PlayStation Vita. This is the last game to be developed by Zipper Interactive before the studio was rendered defunct. It was released on March 6, 2012, in North America, March 7 in Europe and March 8 in Japan.

Keywords

  • modern warfare
  • digital distribution
  • playstation trophies
  • modern military
  • upgradeable weapons
  • playstation plus
  • leaderboard
  • squad based shooter

Media

The articlegameplay, story, development, reception

Gameplay

Unit 13 plays much like the SOCOM franchise. The camera stays directly behind the player character in third-person, or otherwise shifts to first person aim if the player selects the option to zoom in with guns that have the compatible attachments. Objectives can be completed in any order in each mission, with some missions allowing taking any approach to accomplish a goal (Direct Action) while others have certain conditions, such as requiring stealth.

All missions can be played co-operatively, and each mission features an unlockable "Dynamic" Mode, which changes objectives and objective locations, enemy weapons and locations, to random values and points in the environment.

Reception

Unit 13 has a rating of 71/100 on the review aggregate site Metacritic. Game Informer gave the game a 6.5/10, saying that it "controls admirably", but heavily criticizing the game's lack of innovation, poor enemy A.I., and limited gameplay variety ("The variety of mission types is nice on paper, but [...] most missions boil down to the same 'pop out of cover to shoot bad guys' gameplay"). They found the random enemy A.I. particularly frustrating given that getting spotted results in mission failure in most cases.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation Vita6 March 2012North America · Europe 7 March 2012 · Japan 8 March 2012

Games like this

Collections4 collections

Platform libraries

Years

Description adapted from its source, CC BY-SA 4.0.