
2012 · Zipper Interactive · Shooter · Strategy
Unit 13
PlayStation exclusive
Unit 13 plays much like the SOCOM franchise. The camera stays directly behind the player character in third-person, or otherwise shifts to first person aim if the player selects the option to zoom in with guns that have the compatible attachments. Objectives can be completed in any order in each mission, with some missions allowing taking any approach to accomplish a goal (Direct Action) while others have certain conditions, such as requiring stealth.
- Released
- 6 March 2012
- Platforms
- PlayStation Vita
- Genres
- ShooterStrategyThird-person shooter
- Developers
- Zipper Interactive
- Publishers
- Sony Interactive Entertainment
- Modes
- Single-player
- Perspective
- Third person
- Themes
- ActionWarfare
- Country
- United States
- Age ratings
- ESRB TPEGI 16
- Composers
- Justin Burnett
About
Unit 13 is a third-person shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment for the PlayStation Vita. This is the last game to be developed by Zipper Interactive before the studio was rendered defunct. It was released on March 6, 2012, in North America, March 7 in Europe and March 8 in Japan.
Keywords
- modern warfare
- digital distribution
- playstation trophies
- modern military
- upgradeable weapons
- playstation plus
- leaderboard
- squad based shooter
Media
The articlegameplay, story, development, reception
Gameplay
Unit 13 plays much like the SOCOM franchise. The camera stays directly behind the player character in third-person, or otherwise shifts to first person aim if the player selects the option to zoom in with guns that have the compatible attachments. Objectives can be completed in any order in each mission, with some missions allowing taking any approach to accomplish a goal (Direct Action) while others have certain conditions, such as requiring stealth.
All missions can be played co-operatively, and each mission features an unlockable "Dynamic" Mode, which changes objectives and objective locations, enemy weapons and locations, to random values and points in the environment.
Reception
Unit 13 has a rating of 71/100 on the review aggregate site Metacritic. Game Informer gave the game a 6.5/10, saying that it "controls admirably", but heavily criticizing the game's lack of innovation, poor enemy A.I., and limited gameplay variety ("The variety of mission types is nice on paper, but [...] most missions boil down to the same 'pop out of cover to shoot bad guys' gameplay"). They found the random enemy A.I. particularly frustrating given that getting spotted results in mission failure in most cases.
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Collections4 collections
Platform libraries
- PlayStation Vita games (T–V)Games list (T–V)
Publishers
- Sony Interactive Entertainment gamesVideo games
Years
- Games released in 2012List › January–March
Genres
Description adapted from its source, CC BY-SA 4.0.

