Ludography
Warface cover

2009 · First-person shooter · Indie

Warface

Warface features a tough guy character named Walker who's a lone rider that seizes any lucrative opportunity that comes his way. He's not scared of getting his hands dirty and is always willing to help a pretty girl along his path. Warface is a suspenseful game that requires skill and tactics in the style of Full Throttle.

Released
16 December 2009
Platforms
BrowserNintendo SwitchXbox 360Xbox One
Genres
First-person shooterIndieShooter
Developers
—
Publishers
—
Modes
Single-player
Perspective
Side view
Themes
Action

About

Warface: Clutch (formerly known as Warface) was a free-to-play online first-person shooter video game developed by Crytek Kiev, co-produced by Crytek Seoul, and published by My.com. The full version of the game was released on 21 October 2013 as playable in North America and Europe. The game was developed with Crytek's in-house CryEngine 3. Warface: Clutch centered around online firefights in player versus player (PvP) matches, with microtransactions allowing players to purchase weapons, equipment, and cosmetic gear.

The Xbox 360 port, which was developed by Crytek UK, was discontinued in February 2015. The console version of the game was relaunched for the PlayStation 4 and Xbox One in 2018 and on the Nintendo Switch in 2020. Members of the game's development team split from Crytek Kiev in February 2019 to form a new development studio, Blackwood Games, who handled future development duties for Warface: Clutch. A tactical shooter spin-off game named Warface: Breakout was released on 26 May 2020 for the PlayStation 4 and Xbox One.

Media

Warface screenshot 1

The articlegameplay, story, development, reception

Gameplay

Players could choose between five different classes: Sniper, Rifleman, Engineer, Medic, or SED (humanoid robot). Each class having its own specific combat role, with Medics reviving fallen and healing injured teammates, Engineers restoring and repairing armor and being able to revive SEDs, Riflemen providing additional ammunition, SEDs for suppressive fire and eliminating large groups of enemies in a short amount of time, and Snipers for engaging in long-range firefights.

Each class had its own unique weapons and equipment, often split into two categories. Riflemen could choose between a variety of assault rifles and light machine guns, and had the ability to distribute ammunition to themselves and other players. Snipers could wield bolt-action and semi-automatic marksman and sniper rifles. Medics had access to automatic and pump action shotguns, as well as the ability to heal and revive teammates.

Development

In August 2011, Crytek announced that Warface would be released for PC in Western markets in 2012. In February 2012, the game was announced to be published by Nexon in South Korea and Taiwan. The game was released for its open beta stage on Mail.Ru's game client in Russia. In July 2012, Trion Worlds announced itself as the publisher of the game in the United States, New Zealand, Turkey, Australia, and Europe. The closed beta version of Warface was released in western markets on 17 January 2013.

On 28 August 2013, Crytek announced that Warface would be released for the Xbox 360 in early 2014. The game was released for the Xbox 360 on 22 April 2014. On 3 December 2014, Crytek announced that it would cease support for the Xbox 360 version of the game, with support being fully withdrawn on 1 February 2015. In December 2017, Crytek announced to introduce a new cryptocurrency Crycash to the Turkish version of the game.

Reception

Warface received "mixed or average" reviews from critics, according to review aggregator Metacritic.

'Best Social/Casual/Online Game' from Gamescom 2012

Releases by platformdates and regions as published

PlatformReleasedRegions
Browser16 December 2009Worldwide

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Collections11 collections

Publishers

Years

Features

Description adapted from its source, CC BY-SA 4.0.