Ludography
World Heroes 2 cover

1993 · ADK · Fighting

World Heroes 2

Timed SNK exclusive

The time traveling tournament fighters are back! The original eight characters from the popular arcade hit return, along with six new characters hand-picked from several different eras and locations all through time. But a new boss awaits the victor... who or what is behind this new tournament? You'll have to get to him to find out!

Released
28 April 1993
Platforms
ArcadeNESNeo GeoNeo Geo CDNintendo SwitchSNESTurboGrafx-16Turbografx-16/PC Engine CDWiiXbox One
Genres
Fighting
Developers
ADK
Publishers
SNK
Modes
MultiplayerSingle-player
Perspective
Side view
Country
Japan
Age ratings
ESRB T
Languages
English

About

World Heroes 2 is a 1993 fighting video game developed by ADK and published by SNK for the Neo Geo arcade and home platforms. It is the sequel to the 1992 fighting arcade game World Heroes, as well as the second title of the World Heroes series. It was the first game with the ADK logo labeled within the game after the developer changed from its previous name Alpha Denshi; however, the "Alpha" logo was last used on one of the arcade flyers of World Heroes 2.

It was followed by a sequel released a year later, titled World Heroes 2 Jet.

›Story

Who is the strongest hero in history!? In order to solve this conundrum, a professor completed a time machine and used it to test the might of warriors from different ages. Unfortunately, he was unable to find an answer. A year later, six new heroes appear. Now, the largest battle of history is about to begin.

Keywords

  • shared screen
  • wii virtual console

Media

The articlegameplay, story, development, reception

Gameplay

World Heroes 2 uses most of the elements of its predecessor, such as the same three out of four button layout, movements and motion commands performed using an 8-way joystick, and the "Normal Game" and "Death Match" modes. However, the "C" button can either be used to throw when close enough to the opponent, or taunt against the opponent. New additions include six new characters, new and modified moves and fighting statistics added to the original eight playable characters returning from the first World Heroes, projectile-reflecting, counter-grabbing and a slightly faster movement. There are fourteen playable characters in all.

In "Normal Game" mode, the object is to first defeat all six playable characters introduced in World Heroes 2, then defeat four of the original eight characters introduced in the original World Heroes chosen by the game randomly. After that, the player must defeat the two bosses, Neo Geegus and Dio to win the game. The rule in each battle against a character, like in most fighting games at the time of its release, requires the players to win two-of three rounds to completely win against the opponent. If the timer runs out before anyone is knocked out, the one with the most health in his/her lifebars wins.

Story

One year before the events of the game, Dr. Brown created the World Heroes tournament to find the strongest fighter. Due to the arrival and interference of Geegus, Dr. Brown was unable to get his answer. The tournament returns with six new fighters, all seeking the title of history's strongest fighter.

Development

According to ADK World, other famous people considered for the cast included Yagyu Jubei, Siegfried Fischbacher, Vlad Dracula, Sindbad the Sailor, Ramesses III, and Gors who was the female version of Geegus, intended sub-boss, she was scrapped due to animation issues. Other characters who didn't make the cut were an Aztec hero whose motions are that of an animal, a European fencer who rivals Jeanne D'Arc, a Native-American tribal warrioress, and a Mexican professional-wrestler who was served as the basis for Muscle Power.

Erick was conceived due to two scrapped world heroines named Ellis and Musha; One was a young Valkyrie and the other was a "Western fantasy" based character, both of them wielded blunt melee weapons. Much like the Musashi Miyamoto-based character Haohmaru who was also scrapped in the original game, Yagyu Jubei on the other hand would also later go on to also become a playable character in Samurai Shodown (1993).

Reception

In Japan, Game Machine listed World Heroes 2 on their June 1, 1993 issue as being the most-successful table arcade unit of the month. In North America, RePlay reported World Heroes 2 to be the fifth most-popular arcade game in May 1993, and Play Meter listed World Heroes 2 as the nineteenth most-popular arcade game in June 1993. RePlay later listed World Heroes 2 as America's top-grossing arcade software kit in July 1993.

On release, Famicom Tsūshin's four reviewers scored the Neo Geo version of the game a 25 out of 40. GameFan's four reviewers scored the Neo Geo version 349 out of 400 (average 87.25%), stating that SNK has come "closer in their quest for fighting perfection" and concluding that it is "the best Neo Geo fighting game next to Fatal Fury 2" and "is as good as SF2."

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade26 April 1993Japan · North America 26 April 1993
Neo Geo4 June 1993Japan · North America 4 June 1993 · Brazil 1 July 1993
Turbografx-16/PC Engine CD4 June 1994Japan
SNES1 July 1994Japan · North America 1 September 1994
Neo Geo CD14 April 1995Japan · North America 1 October 1995
Wii15 November 2011Japan · Europe 27 December 2012 · North America 10 January 2013

Editions and related releases

Included in
World Heroes Anthology
Expanded editions
World Heroes 2 Jet
Ported as
ACA Neo Geo: World Heroes 2
Built on it
World Heroes 2 Jet

Games like this

Collections8 collections

Publishers

Description adapted from its source, CC BY-SA 4.0.