Ludography
39/100
Players3 ratings
60/100
Critics1 review
World Racing cover

2003 · Synetic GmbH · Racing

World Racing

Mercedes-Benz World Racing (also referred to as World Racing) - is a computer game in the genre of driving simulators, developed by the German company Synetic GmbH. The game was released in September 2003.

Released
2003
Platforms
GameCubePlayStation 2WindowsXbox
Genres
Racing
Developers
Synetic GmbH
Publishers
Take-Two Licensing
Series
World Racing
Perspective
First personThird person
Country
Germany
Age ratings
ESRB EPEGI 3USK 0
Entry
#1 in World Racing

About

World Racing is a racing simulation video game developed by the German company Synetic GmbH and published by TDK Mediactive Europe. The game was released in 2003 for Windows, PlayStation 2, Xbox, and GameCube, and only the Xbox version was released in North America. The game mainly focuses on Mercedes-Benz cars and was known during development as Mercedes-Benz World Racing. A sequel, World Racing 2, was released in 2005.

Keywords

  • racing simulator

Media

World Racing screenshot 1

The articlegameplay, story, development, reception

Gameplay

Overall, except for a few different characteristics, the gameplay of World Racing is reasonably typical of a car simulator and comparable to games such as Need for Speed: Porsche Unleashed, which is also notable for making use of only one real-world car manufacturer. One particular feature is the adjustable difficulty setting: by moving a slider on a scale from 'arcade' to 'simulation', the player selects the best option for themselves. This option affects both the vehicle's behaviour model, as well as its damageability and the artificial intelligence of the opponents.

Completing 'championships' (stages with a defined number of tracks, into which the game is divided), the user unlocks previously unavailable cars that can be raced. New championships and races are also available as the game progresses. There are 16 championships, with a total of 117 tracks and 48 different missions. The simulated tracks represent real-world terrain from various countries, such as Japan, Mexico, Australia, the Nevada desert, the Alps, and race tracks in Germany.

Development

Initially, it was announced that the game was being developed exclusively for the Xbox console. In December 2002, the developers clarified that, with a slight delay regarding the Xbox version, World Racing would be released on other platforms, including Microsoft Windows and the PlayStation 2 and GameCube game consoles.

In 2003, after the game's release on the Xbox, the developers posted several trailers on the Internet that showed off various gameplay aspects. These included showing some of the locations and vehicles and demonstrating the ability to freely explore the map by "driving off" the race track right during the competition.

Reception

When the game was first released on Xbox, it received mixed reviews. They were similar or worse reviews to other platforms.

Reviewing for the Xbox, GameSpot's reviewer Matthew Gallant said "It's not a stunningly accurate sim, it doesn't provide the sort of overview of Mercedes-Benz cars that you'd expect, and its graphical presentation has more than a few flaws." IGN's reviewer Justin Thompson said "The ability to leave the game's tracks and explore its massive environments, however, gives it a relaxing quality that's surprisingly refreshing." Official Xbox Magazine said "With 110 cars, seven stupidly gigantic courses, amazing (if arcadey) graphics, and staggering freedom of movement (once you unlock free roam modes), it's hard not to recommend this."

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox31 December 2003Europe
Windows31 December 2003Europe
PlayStation 231 December 2003Europe
GameCube31 March 2004Europe

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Collections2 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.