The articlegameplay, story, development, reception
Reception
The game received "mixed or average reviews" on all platforms according to the review aggregation website Metacritic.


2002 · Razorworks · Racing · Simulation
Total Immersion Racing is a bare-bones rendition of Gran Turismo 3 or Sega GT 2002, albeit without the preponderance of cars and special effects. What's left over is a driving simulation that offers the rich gameplay of these heavy hitters, as well as a graphical show that's nearly on par with them, but none of the frills or splash that would attract casual players in search of a vicarious speed rush. It's a game for people who want to discover what the weekly toil of GT-class competition is really like, who understand that actual racing often entails driving around the same course lap after lap without much fear of hazards or obstacles, and who don't mind that the ultimate reward is the ability to drive a handful of different cars for various teams on tracks located throughout the world.
Total Immersion Racing is a 2002 racing game that covers three types of car classes: GT, GTS and PRO (Prototype) and involves racing on both real-world and imaginary circuits. There are four difficulty levels: Amateur, Professional, Legend and Extreme.
Total Immersion Racing was released for the Mac OS X by Feral Interactive in 2003.
The game received "mixed or average reviews" on all platforms according to the review aggregation website Metacritic.
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Description adapted from its source, CC BY-SA 4.0.