Ludography
78/100
Players41 ratings
75/100
Critics4 reviews

Where to get it

WWE '12 cover

2011 · Yuke's · Professional wrestling · Sports

WWE '12

WWE ’12 reinvents the series with smoother animations, deeper match flow, and a new Breaking Point submission system that changes how victories are earned. It also expands customization by letting you design your wrestler’s entrance and the arena they step into, then take your created stars through a long-form Road to Wrestlemania.

Released
22 November 2011
Platforms
PlayStation 3PlayStation PortableWiiXbox 360
Genres
Professional wrestlingSports
Developers
Yuke's
Publishers
THQ
Series
WWE 2K
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
Non-fiction
Country
Japan
Age ratings
CERO CESRB T
Time to beat
100hmain story100hwith extras100hcompletionist

About

WWE '12 is a professional wrestling video game developed by Yuke's and published by THQ for the PlayStation 3, Wii, and Xbox 360. It was released on November 22, 2011, in North America, November 25 in Europe, and on January 26, 2012, in Japan. A Europe-exclusive WWE '12 WrestleMania Edition was released on May 25, 2012.

The thirteenth overall installment in the WWE series, WWE '12 is the successor to WWE SmackDown vs. Raw 2011, and first game in the series to be developed exclusively for the seventh generation of home consoles.

Keywords

  • wrestling
  • guitar playing
  • wrestlemania
  • based on - tv show
  • achievements
  • online
  • custom soundtrack
  • playstation network
  • licensed game
  • box art - real photos
  • playstation trophies
  • professional wrestler

Media

The articlegameplay, story, development, reception

Gameplay

The weak/strong grapple system from the past games has been removed. Characters now perform different moves based on their opponent's current physical state. Players now have a window of opportunity to attack while still in a downed state and can also interrupt moves and Royal Rumble eliminations with attacks. Similarly, the pinning meter from the past games has been reworked to make it more difficult to kick out as a wrestler takes more damage.

The game's artificial intelligence has also been adjusted to prevent players from overusing the same move. In addition, the ability to store finishing moves has returned. A new feature called "Dynamic Comebacks" gives players on the verge of losing the opportunity to successfully hit a combination of moves to gain two finishing moves. New "wake up taunts" bring a downed opponent to their feet for a finishing move (such as Randy Orton pounding on the ground before his RKO finishing maneuver).

Development

WWE '12 was first announced on June 1, 2011 with the slogan, "Bigger, Badder, Better", which was the slogan of WrestleMania III. THQ promoted a new animation system dubbed "Predator Technology". The "Predator Technology" makes the wrestlers in the game look more realistic. In addition to allowing players to interrupt moves, attack animations such as John Cena's Five Knuckle Shuffle and Booker T's scissor kick no longer warp players to the center of the ring.

More realistic ring rope physics have also been added, with ropes moving as characters are slammed to the mat. The developers have also made efforts to prevent the collision detection problems that have affected the series in the past. On July 28, 2011, it was announced that those who pre-ordered the game would be able to play as The Rock and also receive alternate attires for The Miz. On August 13, 2011, Jerry Lawler was announced as downloadable content (DLC).

Reception

The Xbox 360 and PlayStation 3 versions of WWE '12 received generally positive reviews. 0 out of 10, stating that the gameplay changes are "breathing new life into its core mechanics". This makes WWE '12 one of IGN's highest rated wrestling game ever. Mike D'Alonzo of G4 called it "the best wrestling game ever made".

7 out of 10 and wrote that the game "offers little more than some new gloss painted over an old product". Game Informer's Dan Ryckert echoed the sentiment, stating, "Thanks to a severely downgraded story mode and a lack of substantial improvements, this is the weakest WWE title in years."

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 322 November 2011North America · Worldwide 22 November 2011 · Europe 25 November 2011 · Japan 26 January 2012
Wii22 November 2011Worldwide
Xbox 36022 November 2011Worldwide

In the same series

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Collections4 collections

Series and characters

Description adapted from its source, CC BY-SA 4.0.