The articlegameplay, story, development, reception
Gameplay
One of the main changes in the game is the incorporation of a new physics system that allows objects to be used more realistically, such as objects involved in the Tables, Ladders, and Chairs match. Tables now break differently depending on the impact placed upon them. Inside and outside the ring, ladders can now be rested onto the ring ropes and be broken in half. For the first time since the original WWE SmackDown!
vs. Raw game, chairs can be thrown at the player's opponents.
Development
WWE SmackDown vs. Raw 2011 was first announced along with WWE All Stars at E3 in June 2010 by THQ. A playable demo was featured at E3 with Randy Orton, The Undertaker, Chris Jericho, and The Miz as playable characters.
Special editions of the game featuring The Undertaker, Bret Hart and Randy Orton were released in PAL regions, each offering exclusive in-game content, an art book and DVD relating to each wrestler. Various retailers offered in-game bonuses include a playable Bret Hart, The Undertaker's alternate Ministry of Darkness attire, three alternate outfits for Randy Orton and the WWE Tribute to the Troops arena.
Reception
The game was met with positive to mixed reception upon release. GameRankings and Metacritic gave it a score of 80% and 80 out of 100 for the PlayStation 2 version; 77.47% and 74 out of 100 for the PlayStation 3 version; 76.84% and 75 out of 100 for the Xbox 360 version; 74% and 72 out of 100 for the Wii version; and 60% and 62 out of 100 for the PSP version.
Greg Miller of IGN gave the PS3 and Xbox 360 versions of the game an eight out of ten. He praised the game's Universe Mode and the wrestler animations, but criticized the limitations of Road to WrestleMania mode and the inaccurate commentary. In addition, he stated that the grappling system could be frustrating at times. 5 out of ten, however.
































