Ludography
76/100
Players39 ratings
73/100
Critics9 reviews

Where to get it

WWE 2K14 cover

2013 · Yuke's · Fighting · Professional wrestling

WWE 2K14

2K Sports’ lineup of premier simulation titles expanded with the company’s first release in the flagship WWE videogame franchise, WWE 2K14.

Released
29 October 2013
Platforms
PlayStation 3Xbox 360
Genres
FightingProfessional wrestlingSports
Developers
Yuke's
Publishers
2K Sports
Series
WWE 2K
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
Non-fiction
Country
JapanUnited States
Age ratings
CLASS_IND 12PEGI 16ESRB T

About

WWE 2K14 is a professional wrestling video game developed by Yuke's and published by 2K for the PlayStation 3 and Xbox 360. It was released on October 29, 2013, in North America, October 30, 2013, in Japan, October 31, 2013, in Australia, and November 1, 2013, in Europe and India. The game's box art features The Rock as the cover athlete. It received generally mixed-to-positive reviews.

Succeeding 2012's WWE '13, 2K14 is the first game in the WWE 2K series, and is the first game to be published after Take-Two Interactive gained the license for WWE video games from THQ in a bankruptcy filing. It was also the last video game to use WWE's "scratch" logo that first appeared in the Attitude Era.

Keywords

  • motorcycle
  • wrestling
  • achievements
  • playstation network
  • playstation trophies
  • professional wrestler
  • customizable characters
  • voice acting
  • bink video
  • bow and arrow
  • year in the title
  • xbox live

Media

The articlegameplay, story, development, reception

Gameplay

2K14 is primarily an update of WWE '13, featuring various changes to modes and mechanics, along with several new features.

Improvements have been made to the navigation system, allowing for more fluid walking, running, and dragging motions. Characters also move faster than previously; before running, characters display "starting up" animations, to prevent players from spamming running attacks. All chain reversals now result in offensive attacks, to make for quicker matches by avoiding continuous reversal stalemates. Catapult finishers can now be used offensively.

Story

WWE 2K14 features a single-player campaign called "The 30 Years of WrestleMania", which recreates nearly three decades of WWE history. Similar to WWE '13's "Attitude Era mode", "30 Years of WrestleMania" spans 45 matches centered around various Superstars, alternate gimmicks, and the use of classic WWE footage across every Wrestlemania event up unto WrestleMania 29. The storylines distinctly follow characters who were involved in memorable WrestleMania matches.

In "Wrestlemania mode", matches have primary objectives that are required to be completed and bonus historical objectives to recreate iconic moments. In some cases, the player will follow a guided sequence of inputs as a quick-time, rather than freely control their character. Storylines cover five 'era's of WWE's history;

Reception

WWE 2K14 received generally mixed-to-positive reviews, with the Xbox 360 version receiving "generally favorable" reviews", while the PS3 version received "mixed or average" reviews from critics, according to review aggregator Metacritic which gave the Xbox 360 version a score of 75/100 based on 42 reviews and the PlayStation 3 version a score of 74/100 based on 21 reviews.

7 out of 10 saying "It still lacks the brains to deliver competent AI and commentators, but WWE 2K14 has more than enough brawn to make up for it. 30 Years of Wrestlemania provides the strongest campaign backbone the series has had in a long time, the in-ring action is faster and more fluid than it's been in years, and thanks to WWE 2K14's continually expanding creation suite, we're swimming in more options than we ever knew we wanted. It is indeed "time to play the game". GameSpot rated the game a 6 out of 10, saying that the game was clunky, stating "It's a shame the wrestling isn't up to par in WWE 2K14 because the elements surrounding it are so interesting...

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox 36029 October 2013North America · Japan 30 October 2013 · Europe 1 November 2013
PlayStation 329 October 2013North America · Japan 30 October 2013 · Europe 1 November 2013

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Description adapted from its source, CC BY-SA 4.0.