Ludography
Xexyz cover

1988 · Port · Hudson Soft · Platformer · Post-apocalyptic

Xexyz

Nintendo exclusivePort

The game centers around the main character of Apollo who progresses through the game in an alternating format that switches between platform, side-scrolling action and side-scrolling shooter action. The goal of the series is, stereotypically, to destroy an evil boss Goruza, rescue a princess (in this case, Princess Maria) and save the planet.

Released
26 August 1988
Platforms
NES
Genres
PlatformerPost-apocalypticShooter
Developers
Hudson Soft
Publishers
Hudson Soft
Modes
Single-player
Perspective
Side view
Themes
ActionFantasyScience fiction
Country
Japan
Languages
English

About

Xexyz (pronounced ZEKS-iz, -⁠eez), known in Japan as Kame no Ongaeshi - Urashima Densetsu (亀の恩返し〜ウラシマ伝説〜, Turtle's Repayment: Urashima Legend), is a 1988 video game published by Hudson Soft for the Nintendo Entertainment System. The game was released in Japan on August 26, 1988, and saw a North American release sometime in April 1990. The game was never released in Europe and the game is not playable on PAL consoles.

The story takes place in the post-apocalyptic year of 2777, after Earth has been devastated by nuclear war and natural disasters, with the island nation of Xexyz now being threatened by alien robots.

Keywords

  • shoot 'em up
  • robots
  • gambling
  • flight
  • side-scrolling
  • fairy
  • boss fight
  • shopping
  • damsel in distress
  • upgradeable weapons
  • auto-scrolling levels
  • regional port

Media

The articlegameplay, story, development, reception

Gameplay

The game revolves around the main character Apollo, who progresses through the game in an alternating format that switches between platform, side-scrolling action (similar to the Super Mario Bros. series) and side-scrolling shooter action (similar to Konami's Gradius series). The goal of the game is to destroy the evil Goruza, rescue Princess Maria, and save the planet.

In the platforming levels, defeated enemies drop life ('L' blocks) or money ('E' blocks) power-ups. Apollo can collect the currency of the land ('Balls'/'E Ball') in order to exchange it for power-ups and information, as well as access to minigames. Vendors are scattered throughout the platforming levels through doors or hidden gates. In the shooter levels, the player can obtain 'S' and 'P' items that upgrade speed and weapons, respectively.

Reception

Xexyz was met with generally positive reception from critics, but public reception in Japan was mixed; in a poll taken by Family Computer Magazine, it received a score of 18.38 out of 30.

Releases by platformdates and regions as published

PlatformReleasedRegions
NES1 April 1990North America

Editions and related releases

Part of
Kame no Ongaeshi: Urashima Densetsu
Port of
Kame no Ongaeshi: Urashima Densetsu

Games like this

Collections2 collections

Platform libraries

Publishers

Description adapted from its source, CC BY-SA 4.0.