Ludography
Xtreme Wheels cover

2001 · Racing

Xtreme Wheels

Nintendo exclusive

Are you bad enough to handle the best? The world's top BMX racers are ready to take you on, and you have no choice but to answer the call. You'll start at the bottom of the rankings, trying to work your way up the ladder by mastering 20 grueling courses and nailing difficult tricks. The object is to earn as many licenses as possible, which will earn you the right to compete in higher classes.

Released
26 April 2001
Platforms
Game Boy Color
Genres
Racing
Developers
—
Publishers
—
Perspective
Side view
Country
Japan
Age ratings
ESRB E

About

Xtreme Wheels is a 2001 racing game developed by Spike and published by BAM! Entertainment for the Game Boy Color. Compared to Excitebike, the game is a BMX racing game in which the player competes with other riders to finish a motocross course.

Keywords

  • time trials

Media

Xtreme Wheels screenshot 1

The articlegameplay, story, development, reception

Gameplay

Players complete races in Xtreme Wheels navigating motocross courses whilst maintaining speed, balance and stamina. In total, there are 20 courses, featuring hills, ramps and varied terrain. Courses contain jumps, requiring the player to balance using the control pad. Players also have a limited amount of stamina affecting their speed, requiring them to monitor their Stamina Meter to keep a consistent speed.

Once the Stamina Meter runs out, the player stops until the meter recharges. Players also can select riders and teams that are unlockable as they progress in the game, with unlocked riders having higher levels of speed, balance and stamina.

Reception

Xtreme Wheels received mixed reviews from critics. Many reviews focused on whether the inclusion of the Stamina Meter added or detracted from its pace and difficulty. Computer and Video Games found the game to be "fiddly and unforgiving", critiquing the "distracting" need to "keep an eye on the stamina gauge". Game Boy Official Magazine noted the game was "tough to get to grips with at the start, but...the game's a fun, challenging racer under the surface". 64 Magazine similarly found several issues with gameplay, noting the inconvenience of the "very annoying" stamina meter, the requirement to "time jumps quite accurately", and "additional problems of dire sound and the same gameplay flaws on every track".

Releases by platformdates and regions as published

PlatformReleasedRegions
Game Boy Color26 April 2001Worldwide

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.