Ludography
Zektor cover

1982 · Arcade · Multidirectional shooter

Zektor

You have to infiltrate eight space cities which are held captive by robots. Asteroids-style you fight the robot squadrons.

Released
1982
Platforms
Arcade
Genres
ArcadeMultidirectional shooterShooter
Developers
—
Publishers
—
Perspective
Bird view / Isometric
Themes
ActionScience fiction
Country
United States
Languages
English

About

Zektor is a 1982 multidirectional shooter color vector video game developed by Sega Electronics and published by Sega for arcades. It challenges the player to pilot a space ship in a quest to recapture eight cities that have been captured by alien robots. The robots' dialogue is spoken through speech synthesis.

Keywords

  • vector graphics

Media

Zektor screenshot 1

The articlegameplay, story, development, reception

Gameplay

There are eight cities to reclaim in Zektor. The robots personally name their conquered city in the level's opening challenge to the player.

The Defense grid is a zone outside the city where the player must take on dangerous Roboprobes that are highly maneuverable and fire "Zizzers" (energy blasts) at the player as well as moving Moboids that either destroy the player's ship on contact or deflect the player's ship in some preprogrammed manner. The defense grid lasts for three attack waves which must be outlasted to advance to the next challenge: the destruction of the Robot overlord that controls the city.

Legacy

Zektor is included as an unlockable game in the PlayStation 2 version of Sega Genesis Collection.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade1 August 1982North America

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Collections1 collection

Publishers

Description adapted from its source, CC BY-SA 4.0.